Isle of Unase world illustration - Medieval theme
Medieval

Isle of Unase

j
jingo

An island nation built on the ruins of past civilizations is threatened by foes within and out.


Author's Note: For more information on this world, including an Azgaar map, starting locations, custom settings, and immersion helps, and to share feedback and issues, see my discord post: * https://discord.com/channels/1087479995083018372/1212594408881659934 For my other F&F worlds I created, see: * C.P.R.T. (Covert Parnormal Response Team - Featuring a modern setting with espionage, a black ops tactical unit, infiltrated government agencies, and alien threats) - https://discord.com/channels/1087479995083018372/1240535768565420062/1240535768565420062 * Seeds of Destruction (Alien Sci-Fi Horror) - https://discord.com/channels/1087479995083018372/1281449800776159315/1281449800776159315 Visit My Patreon for non-F&F solo RPG games and stories: https://www.patreon.com/RollPonderAndPlay
Played2428 times
Cloned114 times
Created
420 days ago
Last Updated
5 days ago
VisibilityPublic
Dispel Evil and Good
Dispel Evil and Good
Details
Level5
RangeN/A
Description

Shimmering energy surrounds and protects you from fey, undead, and creatures originating from beyond the Material Plane. For the duration, celestials, elementals, fey, fiends, and undead have disadvantage on attack rolls against you. You can end the spell early by using either of the following special functions. **Break Enchantment.** As your action, you touch a creature you can reach that is charmed, frightened, or possessed by a celestial, an elemental, a fey, a fiend, or an undead. The creature you touch is no longer charmed, frightened, or possessed by such creatures. **Dismissal.** As your action, make a melee spell attack against a celestial, an elemental, a fey, a fiend, or an undead you can reach. On a hit, you attempt to drive the creature back to its home plane. The creature must succeed on a charisma saving throw or be sent back to its home plane (if it isn't there already). If they aren't on their home plane, undead are sent to the Shadowfell, and fey are sent to the Feywild.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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