Crossroads world illustration - Urban Fantasy theme
Urban Fantasy

Crossroads

G
Grue

A post-apocalyptic cyber-fantasy noir where magic, cybernetics, and crime rule a shattered NYC.


Author's Note: The year is 2155. New York City, once a beacon of human ambition, is now a fractured ruin—a war-torn battleground where magic, cybernetics, and psionic power collide. The Riftstorm was no accident. It was the result of humanity’s reckless ambition, an experiment meant to breach the walls of reality itself. But instead of unlocking the secrets of existence, the experiment tore open the fabric of the world, unleashing raw magical forces, shattering the laws of physics, and summoning entities that should never have existed. Rifts erupted across the globe, merging technology with sorcery, flesh with machine, past with future. Civilization crumbled overnight as monsters from forgotten myths walked among men, psychic abilities awoke in the minds of the desperate, and entire cities were twisted into nightmares of shifting reality. The world plunged into darkness, and billions perished. Now, from the ruins, new powers emerge. Survivors scavenge, rebuild, and fight for control of a city where science and legend now entwine. Magic surges through the streets, flowing through awakened ley lines, while salvaged cybernetics hum with unstable energy. Warlords rule over shattered districts, enforcing their will with enchanted firearms, biomechanical abominations, and psionic enforcers who bend minds to their cause. Artificial intelligences, once shackled to human command, now preach their own gospel, twisting reality to their unknowable ends. New York is no longer a city—it is a crossroads, where time and space fracture, where the forgotten gods of old battle the neon-lit ghosts of humanity’s past, and where survival is a daily struggle. Morality is an illusion, and power belongs only to those bold enough to seize it from the chaos. And beyond the rifts, something watches. Waiting. Hunger beyond hunger. A force beyond reason. The experiment may have failed, but the consequences are far from over.
Played40 times
Cloned5 times
Created
79 days ago
Last Updated
25 days ago
VisibilityPublic
Zaeryn "Echo" Nadile
Zaeryn "Echo" Nadile
Level 3 Draethari Custodes -
Zaeryn "Echo" Nadile is a haunted Draethari Custodes who sees fragmented futures, walking the line between duty and defiance in a world that fears her foresight.
Details
RaceDraethari
ClassCustodes
Level3
Alignment
PronounsShe/Her
Location-6206, 2519
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Credits0
Chits0
Pence0
appearance
A female Draethari Custodes with long, silvery-indigo hair that flows like liquid stardust, shifting eyes between deep violet and eerie luminescent blue, and ashen-tinted skin adorned with delicate luminescent runes. She wears a modified Custodes uniform reinforced with arcane-infused armor and a flowing dark coat, moving with silent grace.
personality
She knows too much, yet never enough. Seeing fragments of a future she can’t fully control has left her emotionally drained, uncertain, and constantly doubting whether she is truly helping anyone. She follows her own sense of justice, even if it contradicts the laws of the Custodes. Guarded & Mistrustful: She has seen so many betrayals unfold before they happen that she rarely lets anyone close. She knows that if she took life too seriously, she’d go insane—so her humor is bleak, but necessary. She wants to save people, even if she pretends not to care.
backstory
Zaeryn never chose to see the future. It was forced upon her when, as a child, she was kidnapped by a Rift cult who cracked open her mind in a brutal ritual. She survived, but not without consequence—her mind became unstuck in time. Fragments of futures yet to come, alternate realities, and events no one should witness haunt her every waking moment. She knows when a crime will be committed, when a betrayal will unfold, and when someone is fated to die—yet rarely can she act in time to stop it. Desperate for stability and purpose, she joined the Custodes, hoping that order and law would anchor her in the present. She became one of their most unorthodox enforcers, using her fragmented foresight to solve crimes before they happen, predict threats before they rise, and uncover corruption within the very system she serves. But the more she sees, the less she trusts those in power. She walks the razor’s edge between duty and defiance, caught between the laws she is sworn to uphold and the terrible truths her visions reveal.
Stats
Strength
10
Dexterity
16
Constitution
12
Intelligence
14
Wisdom
18
Charisma
14
Armor Class
15
Max HP
38
Speed
30

HP

38 / 38 HP

XP

900900 XP2,699
Level 3
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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