A post-apocalyptic cyber-fantasy noir where magic, cybernetics, and crime rule a shattered NYC.
Played | 40 times |
Cloned | 5 times |
Created | 78 days ago |
Last Updated | 24 days ago |
Visibility | Public |
Coordinates | (-5822, 1965) |
Reclaimed by the Custodes after the Riftstorm, the New York Public Library now serves as their fortress of knowledge, archival stronghold, and research sanctum. Scholars and artifact-hunters delve into forbidden tomes and Rift-tainted relics within its ancient halls, where technomagical innovations blend with the library's historic architecture. In the heart of Midtown Manhattan, the New York Public Library stands as the sanctum of the Custodes, a fortress of knowledge in a fractured world. Within its marble halls and towering bookshelves, scholars and artifact-hunters decode ancient texts, catalog Rift-tainted relics, and safeguard history from those who would exploit it. Beneath the library, vaults sealed by technomagic hold dangerous artifacts, forbidden knowledge, and lost histories too powerful to release. The Grand Hall of Knowledge blends old-world academia with holographic archives, while the Chamber of Echoes allows psionically gifted Custodes to glimpse the past.
The library stands largely intact, with marble pillars and massive lion statues amidst the ruins of old New York. Inside, holographic terminals and arcane wards create a surreal atmosphere of knowledge and power.