A post-apocalyptic cyber-fantasy noir where magic, cybernetics, and crime rule a shattered NYC.
Played | 40 times |
Cloned | 5 times |
Created | 78 days ago |
Last Updated | 24 days ago |
Visibility | Public |
Coordinates | (-6224, 2332) |
The Leyline Inquiry is Gideon Rhyne’s hidden arcane investigations office, buried beneath the neon-lit chaos of New Times Square. Accessible only through an unmarked metal door, wedged between a black-market cyberware clinic and a 24-hour noodle stand, its battered LED sign flickers with interference, barely legible: "Consultations. No Refunds." Inside, the space is cluttered with arcane tomes, Rift anomaly reports, and half-empty synth-coffee cups. A holo-board glows with ley-line disturbances, crime scene glyphs, and client requests, while the air hums with hidden wards and defensive runes. The office reeks of old parchment, burning incense, and the ozone sting of cyber-magic. Gideon rarely advertises, but word spreads—he’s the guy you find when Collegia law won’t help, and the streets are whispering secrets too dangerous to ignore. Every case pushes him closer to the truth he shouldn’t have seen—and the enemies who want him erased.
The entrance is an unassuming metal door, flanked by a black-market cyberware clinic and a dim noodle shop. Inside, the atmosphere is dimly lit, filled with the scent of aged parchment and burning incense, while the walls hum with arcane circuitry and a holo-board displays glowing crime scene photos.