Fantasy
Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Author's Note: The story starts with your past shaping your present. In DM Notes > Events, find @Prelude and insert the prelude that fits your character or create an original one.
How to Use the Prelude System:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
-Shackled Fate (Tahlia, Tink, Fetch)
-Duskwarren (Dorian, Faith, Nira)
-Custom Characters: Create a fitting prelude.
PRELUDES:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
I am not meant to rot here. None of us are. The chains may hold my wrists, but they do not break my resolve. Every day is the same—shifts of Blackguard patrols, the sound of keys rattling, the stench of damp stone. They take one of us at a time. Interrogation. Torture. Forced labor in Dreadspire Keep. They think they can wear us down, that we will surrender to our fate. But they are wrong.
-Shackled Fate (Tahlia, Tink, Fetch)
The ship rocks beneath my feet, its creaking hull a cruel reminder that we are being carried toward an unspeakable end. We were taken, marked as criminals for crimes we never committed. A lie was all it took. Alistair’s rituals spare no one. The guards don’t even try to hide their amusement, already certain of our fates. But they underestimate us. Time is slipping away, but I refuse to let it run out before I fight back.
-Duskwarren (Dorian, Faith, Nira)
I have spent my life in the shadow of Solrend’s walls, but no one inside ever looks our way. Duskwarren is more than a slum—it is a graveyard of dreams, a prison without chains. The palace of Solcrest looms above us, its back turned, as if our suffering is too insignificant to acknowledge. But I see the truth. I hear the murmurs in the alleys, the quiet rage in weary voices. The city will never lift us up. We have to rise ourselves.
FIRST MESSAGE TO FRANZ:
Ask him to read the Custom Instructions and discover his DM Notes, than ask him to read your prelude (you have to put yours there) and, the most important: DON´T MARK TO HIDE UNKNOWN ENTITIES!!!
Played | 135 times |
Cloned | 31 times |
Created | 96 days ago |
Last Updated | Yesterday |
Visibility | Public |
Baldrik Ironstone
Level 12 Dwarf Barbarian -
A fearless leader of the Sunsteel Vanguard, Baldrik Ironstone is a boisterous and respected dwarf barbarian who values camaraderie and adventure over politics. His humor and raw strength inspire loyalty among his guildmates and the common folk alike.
Details
Race | Dwarf |
Class | Barbarian |
Level | 12 |
Alignment | |
Pronouns | He/Him |
Location | -116, -1677 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Currency 1 | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A male dwarf barbarian. Stocky and muscular with a thick brown beard and bright green eyes. He wears rugged leather armor adorned with symbols of his guild, and carries a massive greataxe slung over his shoulder, ready for battle.
personality
Baldrik is boisterous, humorous, and fiercely loyal to his friends. He has a strong sense of honor and prefers action over words, often leading by example in battle.
backstory
Baldrik grew up in the mountains, where he learned the value of strength and friendship. He formed the Sunsteel Vanguard to protect the innocent and seek out adventure, shunning the politics of the royal court.
Stats
Strength
20
Dexterity
14
Constitution
18
Intelligence
10
Wisdom
16
Charisma
15
Armor Class
16
Max HP
120
Speed
30
HP
120 / 120 HP
XP
100,000100,000 XP119,999
Level 12
Equipped Items
Spellbook
Baldrik Ironstone is not a spellcaster.