Crownlands of Solaris world illustration - Fantasy theme
Fantasy

Crownlands of Solaris

S
Sigaojao

Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.


Author's Note: The story starts with your past shaping your present. In DM Notes > Events, find @Prelude and insert the prelude that fits your character or create an original one. How to Use the Prelude System: -Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan) -Shackled Fate (Tahlia, Tink, Fetch) -Duskwarren (Dorian, Faith, Nira) -Custom Characters: Create a fitting prelude. PRELUDES: -Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan) I am not meant to rot here. None of us are. The chains may hold my wrists, but they do not break my resolve. Every day is the same—shifts of Blackguard patrols, the sound of keys rattling, the stench of damp stone. They take one of us at a time. Interrogation. Torture. Forced labor in Dreadspire Keep. They think they can wear us down, that we will surrender to our fate. But they are wrong. -Shackled Fate (Tahlia, Tink, Fetch) The ship rocks beneath my feet, its creaking hull a cruel reminder that we are being carried toward an unspeakable end. We were taken, marked as criminals for crimes we never committed. A lie was all it took. Alistair’s rituals spare no one. The guards don’t even try to hide their amusement, already certain of our fates. But they underestimate us. Time is slipping away, but I refuse to let it run out before I fight back. -Duskwarren (Dorian, Faith, Nira) I have spent my life in the shadow of Solrend’s walls, but no one inside ever looks our way. Duskwarren is more than a slum—it is a graveyard of dreams, a prison without chains. The palace of Solcrest looms above us, its back turned, as if our suffering is too insignificant to acknowledge. But I see the truth. I hear the murmurs in the alleys, the quiet rage in weary voices. The city will never lift us up. We have to rise ourselves. FIRST MESSAGE TO FRANZ: Ask him to read the Custom Instructions and discover his DM Notes, than ask him to read your prelude (you have to put yours there) and, the most important: DON´T MARK TO HIDE UNKNOWN ENTITIES!!!
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Velkar "Boom" Drenik
Velkar "Boom" Drenik
Level 6 Gnome Artificer -
A chaotic neutral gnome artificer known for his explosive creations and eccentric personality. Once a respected alchemist, he now thrives in the black market of Stormshade Cove.
Details
RaceGnome
ClassArtificer
Level6
Alignment
PronounsHe/Him
Location-2492, 3085
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Currency 10
Silver Pieces0
Copper Pieces0
appearance
A male gnome artificer with soot-covered skin, wild gray hair, and thick goggles perched on his forehead. He wears a leather apron filled with various tools and pouches, and his hands are often stained with chemicals.
personality
Energetic and eccentric, Velkar speaks in rapid bursts and loves to show off his explosive creations. He has a knack for getting into trouble but always manages to charm his way out.
backstory
Formerly a respected alchemist, Velkar turned to the black market after his experiments were deemed too dangerous. He now specializes in crafting explosive contraband, using his skills to navigate the underbelly of Stormshade Cove.
Stats
Strength
10
Dexterity
16
Constitution
14
Intelligence
18
Wisdom
12
Charisma
15
Armor Class
15
Max HP
40
Speed
25

HP

40 / 40 HP

XP

14,00014,000 XP22,999
Level 6
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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