Fantasy
Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Author's Note: The story starts with your past shaping your present. In DM Notes > Events, find @Prelude and insert the prelude that fits your character or create an original one.
How to Use the Prelude System:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
-Shackled Fate (Tahlia, Tink, Fetch)
-Duskwarren (Dorian, Faith, Nira)
-Custom Characters: Create a fitting prelude.
PRELUDES:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
I am not meant to rot here. None of us are. The chains may hold my wrists, but they do not break my resolve. Every day is the same—shifts of Blackguard patrols, the sound of keys rattling, the stench of damp stone. They take one of us at a time. Interrogation. Torture. Forced labor in Dreadspire Keep. They think they can wear us down, that we will surrender to our fate. But they are wrong.
-Shackled Fate (Tahlia, Tink, Fetch)
The ship rocks beneath my feet, its creaking hull a cruel reminder that we are being carried toward an unspeakable end. We were taken, marked as criminals for crimes we never committed. A lie was all it took. Alistair’s rituals spare no one. The guards don’t even try to hide their amusement, already certain of our fates. But they underestimate us. Time is slipping away, but I refuse to let it run out before I fight back.
-Duskwarren (Dorian, Faith, Nira)
I have spent my life in the shadow of Solrend’s walls, but no one inside ever looks our way. Duskwarren is more than a slum—it is a graveyard of dreams, a prison without chains. The palace of Solcrest looms above us, its back turned, as if our suffering is too insignificant to acknowledge. But I see the truth. I hear the murmurs in the alleys, the quiet rage in weary voices. The city will never lift us up. We have to rise ourselves.
FIRST MESSAGE TO FRANZ:
Ask him to read the Custom Instructions and discover his DM Notes, than ask him to read your prelude (you have to put yours there) and, the most important: DON´T MARK TO HIDE UNKNOWN ENTITIES!!!
Played | 135 times |
Cloned | 31 times |
Created | 96 days ago |
Last Updated | Yesterday |
Visibility | Public |
Seraphine Dawnrunner
Level 6 Elf Fighter -
A seasoned elven fighter and sailor, Seraphine commands respect at the harbor and dreams of owning her own ship. She is calm under pressure and fiercely protective of her crew.
Details
Race | Elf |
Class | Fighter |
Level | 6 |
Alignment | |
Pronouns | She/Her |
Location | -1046, -2840 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Currency 1 | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A female elf fighter. Tall and elegant with sun-kissed skin and golden hair. She wears a tailored naval uniform that accentuates her stature and authority.
personality
Calm under pressure, compassionate, but fiercely protective of her crew. She values loyalty and teamwork, often putting her crew's needs above her own.
backstory
Seraphine grew up near the sea, where she learned the ways of sailing and combat. After years of serving on various ships, she has earned a reputation as a skilled and respected sailor, aspiring to captain her own vessel one day.
Stats
Strength
16
Dexterity
18
Constitution
14
Intelligence
12
Wisdom
15
Charisma
13
Armor Class
17
15
15
Max HP
45
Speed
30
HP
45 / 45 HP
XP
14,00014,000 XP22,999
Level 6
Equipped Items
Spellbook
Seraphine Dawnrunner is not a spellcaster.