Fantasy
Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Author's Note: The story starts with your past shaping your present. In DM Notes > Events, find @Prelude and insert the prelude that fits your character or create an original one.
How to Use the Prelude System:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
-Shackled Fate (Tahlia, Tink, Fetch)
-Duskwarren (Dorian, Faith, Nira)
-Custom Characters: Create a fitting prelude.
PRELUDES:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
I am not meant to rot here. None of us are. The chains may hold my wrists, but they do not break my resolve. Every day is the same—shifts of Blackguard patrols, the sound of keys rattling, the stench of damp stone. They take one of us at a time. Interrogation. Torture. Forced labor in Dreadspire Keep. They think they can wear us down, that we will surrender to our fate. But they are wrong.
-Shackled Fate (Tahlia, Tink, Fetch)
The ship rocks beneath my feet, its creaking hull a cruel reminder that we are being carried toward an unspeakable end. We were taken, marked as criminals for crimes we never committed. A lie was all it took. Alistair’s rituals spare no one. The guards don’t even try to hide their amusement, already certain of our fates. But they underestimate us. Time is slipping away, but I refuse to let it run out before I fight back.
-Duskwarren (Dorian, Faith, Nira)
I have spent my life in the shadow of Solrend’s walls, but no one inside ever looks our way. Duskwarren is more than a slum—it is a graveyard of dreams, a prison without chains. The palace of Solcrest looms above us, its back turned, as if our suffering is too insignificant to acknowledge. But I see the truth. I hear the murmurs in the alleys, the quiet rage in weary voices. The city will never lift us up. We have to rise ourselves.
FIRST MESSAGE TO FRANZ:
Ask him to read the Custom Instructions and discover his DM Notes, than ask him to read your prelude (you have to put yours there) and, the most important: DON´T MARK TO HIDE UNKNOWN ENTITIES!!!
Played | 135 times |
Cloned | 31 times |
Created | 96 days ago |
Last Updated | Yesterday |
Visibility | Public |
Brin Greyshore
Level 1 Human Commoner -
A curious 5-year-old human boy with a fascination for ships and the ocean, often getting into little mischiefs along the coast. He is the son of Thalin and Mirra Greyshore.
Details
Race | Human |
Class | Commoner |
Level | 1 |
Alignment | |
Pronouns | He/Him |
Location | -1298, -2675 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Currency 1 | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A small male human child with tousled brown hair and bright green eyes. He wears a simple tunic and shorts, often with sand on his feet from playing along the beach. His face is often smudged with dirt from his adventures.
personality
Brin is playful, curious, and adventurous, always eager to explore and learn about the world around him. His innocent nature often leads him into mischief, but he has a good heart and means no harm.
backstory
Brin Greyshore is the youngest son of Thalin and Mirra Greyshore, living in a coastal village where he spends his days dreaming of adventure and exploring the shoreline. His innocent curiosity often leads him to discover hidden treasures and get into playful trouble.
Stats
Strength
8
Dexterity
12
Constitution
10
Intelligence
10
Wisdom
8
Charisma
14
Armor Class
10
Max HP
5
Speed
25
HP
5 / 5 HP
XP
00 XP299
Level 1
Equipped Items
Spellbook
Brin Greyshore is not a spellcaster.