Fantasy
Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Author's Note: The story starts with your past shaping your present. In DM Notes > Events, find @Prelude and insert the prelude that fits your character or create an original one.
How to Use the Prelude System:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
-Shackled Fate (Tahlia, Tink, Fetch)
-Duskwarren (Dorian, Faith, Nira)
-Custom Characters: Create a fitting prelude.
PRELUDES:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
I am not meant to rot here. None of us are. The chains may hold my wrists, but they do not break my resolve. Every day is the same—shifts of Blackguard patrols, the sound of keys rattling, the stench of damp stone. They take one of us at a time. Interrogation. Torture. Forced labor in Dreadspire Keep. They think they can wear us down, that we will surrender to our fate. But they are wrong.
-Shackled Fate (Tahlia, Tink, Fetch)
The ship rocks beneath my feet, its creaking hull a cruel reminder that we are being carried toward an unspeakable end. We were taken, marked as criminals for crimes we never committed. A lie was all it took. Alistair’s rituals spare no one. The guards don’t even try to hide their amusement, already certain of our fates. But they underestimate us. Time is slipping away, but I refuse to let it run out before I fight back.
-Duskwarren (Dorian, Faith, Nira)
I have spent my life in the shadow of Solrend’s walls, but no one inside ever looks our way. Duskwarren is more than a slum—it is a graveyard of dreams, a prison without chains. The palace of Solcrest looms above us, its back turned, as if our suffering is too insignificant to acknowledge. But I see the truth. I hear the murmurs in the alleys, the quiet rage in weary voices. The city will never lift us up. We have to rise ourselves.
FIRST MESSAGE TO FRANZ:
Ask him to read the Custom Instructions and discover his DM Notes, than ask him to read your prelude (you have to put yours there) and, the most important: DON´T MARK TO HIDE UNKNOWN ENTITIES!!!
Played | 135 times |
Cloned | 31 times |
Created | 96 days ago |
Last Updated | Yesterday |
Visibility | Public |
Aveline Marsh
Level 3 Halfling Wizard -
Aveline Marsh is a clever halfling wizard with a passion for knowledge and strategy. She assists her companions with her expertise in maps and tactics, always seeking to outsmart her foes.
Details
Race | Halfling |
Class | Wizard |
Level | 3 |
Alignment | |
Pronouns | She/Her |
Location | 1921, -5 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Currency 1 | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A female halfling wizard. She has curly brown hair tied back with a ribbon and bright green eyes. She wears a long blue robe adorned with arcane symbols and carries a satchel filled with scrolls and quills.
personality
Aveline is inquisitive and resourceful, often lost in thought as she ponders her next move. She is friendly and approachable, always willing to lend a hand or share her knowledge with others.
backstory
Aveline grew up in a small halfling village, where her love for books and maps set her apart from her peers. After discovering her magical abilities, she dedicated herself to becoming a wizard, hoping to use her skills to help her community and explore the world beyond. Secret member of the Mercury Blades.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
16
Wisdom
13
Charisma
11
Armor Class
12
Max HP
20
Speed
25
HP
20 / 20 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook

See Invisibility
Level 2
Invisibility
Level 2
Scorching Ray
Level 2
Acid Splash
Cantrip
Light
Cantrip