Crownlands of Solaris world illustration - Fantasy theme
Fantasy

Crownlands of Solaris

S
Sigaojao

Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.


Author's Note: The story starts with your past shaping your present. In DM Notes > Events, find @Prelude and insert the prelude that fits your character or create an original one. How to Use the Prelude System: -Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan) -Shackled Fate (Tahlia, Tink, Fetch) -Duskwarren (Dorian, Faith, Nira) -Custom Characters: Create a fitting prelude. PRELUDES: -Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan) I am not meant to rot here. None of us are. The chains may hold my wrists, but they do not break my resolve. Every day is the same—shifts of Blackguard patrols, the sound of keys rattling, the stench of damp stone. They take one of us at a time. Interrogation. Torture. Forced labor in Dreadspire Keep. They think they can wear us down, that we will surrender to our fate. But they are wrong. -Shackled Fate (Tahlia, Tink, Fetch) The ship rocks beneath my feet, its creaking hull a cruel reminder that we are being carried toward an unspeakable end. We were taken, marked as criminals for crimes we never committed. A lie was all it took. Alistair’s rituals spare no one. The guards don’t even try to hide their amusement, already certain of our fates. But they underestimate us. Time is slipping away, but I refuse to let it run out before I fight back. -Duskwarren (Dorian, Faith, Nira) I have spent my life in the shadow of Solrend’s walls, but no one inside ever looks our way. Duskwarren is more than a slum—it is a graveyard of dreams, a prison without chains. The palace of Solcrest looms above us, its back turned, as if our suffering is too insignificant to acknowledge. But I see the truth. I hear the murmurs in the alleys, the quiet rage in weary voices. The city will never lift us up. We have to rise ourselves. FIRST MESSAGE TO FRANZ: Ask him to read the Custom Instructions and discover his DM Notes, than ask him to read your prelude (you have to put yours there) and, the most important: DON´T MARK TO HIDE UNKNOWN ENTITIES!!!
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Nerevya Windcaller
Nerevya Windcaller
Level 8 Aarakocra Druid -
A wise Aarakocra druid who serves as the village leader and spiritual guide, deeply connected to nature and the spirits of the sky.
Details
RaceAarakocra
ClassDruid
Level8
Alignment
PronounsShe/Her
Location-1095, 2343
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Currency 10
Silver Pieces0
Copper Pieces0
appearance
A tall humanoid Aarakocra druid with broad wings instead of arms and golden feathers. Her head resembles that of a majestic eagle, with sharp eyes reflecting the wisdom of the skies. She wears flowing robes adorned with natural motifs and carries a staff entwined with vines and feathers.
personality
Wise, calm, and deeply connected to nature, Nerevya speaks with the voice of the wind and often shares prophecies in cryptic words. She is a nurturing leader who values balance and harmony.
backstory
Nerevya was born in the high cliffs of the Crownlands, where she learned to communicate with the winds and the spirits of nature. As she grew, she became a protector of her village, guiding her people in harmony with the natural world and interpreting the signs from the skies.
Stats
Strength
10
Dexterity
16
Constitution
12
Intelligence
14
Wisdom
20
Charisma
15
Armor Class
15
Max HP
56
Speed
50

HP

56 / 56 HP

XP

34,00034,000 XP47,999
Level 8
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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