Fantasy
Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Author's Note: The story starts with your past shaping your present. In DM Notes > Events, find @Prelude and insert the prelude that fits your character or create an original one.
How to Use the Prelude System:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
-Shackled Fate (Tahlia, Tink, Fetch)
-Duskwarren (Dorian, Faith, Nira)
-Custom Characters: Create a fitting prelude.
PRELUDES:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
I am not meant to rot here. None of us are. The chains may hold my wrists, but they do not break my resolve. Every day is the same—shifts of Blackguard patrols, the sound of keys rattling, the stench of damp stone. They take one of us at a time. Interrogation. Torture. Forced labor in Dreadspire Keep. They think they can wear us down, that we will surrender to our fate. But they are wrong.
-Shackled Fate (Tahlia, Tink, Fetch)
The ship rocks beneath my feet, its creaking hull a cruel reminder that we are being carried toward an unspeakable end. We were taken, marked as criminals for crimes we never committed. A lie was all it took. Alistair’s rituals spare no one. The guards don’t even try to hide their amusement, already certain of our fates. But they underestimate us. Time is slipping away, but I refuse to let it run out before I fight back.
-Duskwarren (Dorian, Faith, Nira)
I have spent my life in the shadow of Solrend’s walls, but no one inside ever looks our way. Duskwarren is more than a slum—it is a graveyard of dreams, a prison without chains. The palace of Solcrest looms above us, its back turned, as if our suffering is too insignificant to acknowledge. But I see the truth. I hear the murmurs in the alleys, the quiet rage in weary voices. The city will never lift us up. We have to rise ourselves.
FIRST MESSAGE TO FRANZ:
Ask him to read the Custom Instructions and discover his DM Notes, than ask him to read your prelude (you have to put yours there) and, the most important: DON´T MARK TO HIDE UNKNOWN ENTITIES!!!
Played | 135 times |
Cloned | 31 times |
Created | 96 days ago |
Last Updated | Yesterday |
Visibility | Public |
Kira
Level 14 Tabaxi Fighter -
A Tabaxi fighter known for her exceptional agility and skill with a spear. She is energetic and deeply values the well-being of her community in Elderhaven.
Details
Race | Tabaxi |
Class | Fighter |
Level | 14 |
Alignment | |
Pronouns | She/Her |
Location | -1817, 2149 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Currency 1 | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A female Tabaxi fighter with sleek, spotted fur and bright green eyes. She wears light leather armor that allows for maximum movement and carries a finely crafted spear. Her long tail sways gracefully as she moves, and her ears are perked up, always alert to her surroundings.
personality
Kira is energetic and optimistic, always looking for ways to uplift her community. She is fiercely loyal to her friends and family, and her playful nature often brings joy to those around her. However, she can be serious when it comes to protecting her home.
backstory
Kira grew up in the bustling community of Elderhaven, where she learned the importance of protecting her home and its people. After witnessing a band of marauders threaten her village, she trained rigorously to become a skilled fighter, vowing to defend her community at all costs.
Kira, Bloody Earnest and Alyss, the Razor, form a vigilante trio that defends the Eldergrove region from oppression known as the Pacifists.
Stats
Strength
16
Dexterity
20
Constitution
14
Intelligence
12
Wisdom
15
Charisma
13
Armor Class
18
Max HP
112
Speed
35
HP
112 / 112 HP
XP
140,000140,000 XP164,999
Level 14
Equipped Items
Spellbook
Kira is not a spellcaster.