Crownlands of Solaris world illustration - Fantasy theme
Fantasy

Crownlands of Solaris

S
Sigaojao

Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.


Author's Note: The story starts with your past shaping your present. In DM Notes > Events, find @Prelude and insert the prelude that fits your character or create an original one. How to Use the Prelude System: -Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan) -Shackled Fate (Tahlia, Tink, Fetch) -Duskwarren (Dorian, Faith, Nira) -Custom Characters: Create a fitting prelude. PRELUDES: -Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan) I am not meant to rot here. None of us are. The chains may hold my wrists, but they do not break my resolve. Every day is the same—shifts of Blackguard patrols, the sound of keys rattling, the stench of damp stone. They take one of us at a time. Interrogation. Torture. Forced labor in Dreadspire Keep. They think they can wear us down, that we will surrender to our fate. But they are wrong. -Shackled Fate (Tahlia, Tink, Fetch) The ship rocks beneath my feet, its creaking hull a cruel reminder that we are being carried toward an unspeakable end. We were taken, marked as criminals for crimes we never committed. A lie was all it took. Alistair’s rituals spare no one. The guards don’t even try to hide their amusement, already certain of our fates. But they underestimate us. Time is slipping away, but I refuse to let it run out before I fight back. -Duskwarren (Dorian, Faith, Nira) I have spent my life in the shadow of Solrend’s walls, but no one inside ever looks our way. Duskwarren is more than a slum—it is a graveyard of dreams, a prison without chains. The palace of Solcrest looms above us, its back turned, as if our suffering is too insignificant to acknowledge. But I see the truth. I hear the murmurs in the alleys, the quiet rage in weary voices. The city will never lift us up. We have to rise ourselves. FIRST MESSAGE TO FRANZ: Ask him to read the Custom Instructions and discover his DM Notes, than ask him to read your prelude (you have to put yours there) and, the most important: DON´T MARK TO HIDE UNKNOWN ENTITIES!!!
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Rina Wood
Rina Wood
Level 1 Gnome Commoner -
A clever red-haired gnome and the sister of Sanni Wood, Rina is an astute investor and businesswoman who manages the financial side of her ventures with precision.
Details
RaceGnome
ClassCommoner
Level1
Alignment
PronounsShe/Her
Location-2026, 1954
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Currency 10
Silver Pieces0
Copper Pieces0
appearance
A female gnome commoner with vibrant red hair styled in a practical bob. She has bright green eyes and wears a simple yet elegant dress adorned with pockets for carrying coins and notes. Her hands are often stained with ink from her constant writing and calculations.
personality
Rina is sharp-witted and resourceful, always looking for opportunities to grow her wealth. She is friendly but can be shrewd in business dealings, valuing intelligence and strategy above all.
backstory
Rina grew up in a bustling market town, learning the art of negotiation and trade from a young age. After her sister opened the Starlit Roost, Rina took charge of the financial aspects, ensuring the business thrives while also investing in other ventures.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
16
Wisdom
15
Charisma
13
Armor Class
12
Max HP
8
Speed
25

HP

8 / 8 HP

XP

00 XP299
Level 1
Equipped Items
Spellbook
Rina Wood is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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