Fantasy
Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Author's Note: The story starts with your past shaping your present. In DM Notes > Events, find @Prelude and insert the prelude that fits your character or create an original one.
How to Use the Prelude System:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
-Shackled Fate (Tahlia, Tink, Fetch)
-Duskwarren (Dorian, Faith, Nira)
-Custom Characters: Create a fitting prelude.
PRELUDES:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
I am not meant to rot here. None of us are. The chains may hold my wrists, but they do not break my resolve. Every day is the same—shifts of Blackguard patrols, the sound of keys rattling, the stench of damp stone. They take one of us at a time. Interrogation. Torture. Forced labor in Dreadspire Keep. They think they can wear us down, that we will surrender to our fate. But they are wrong.
-Shackled Fate (Tahlia, Tink, Fetch)
The ship rocks beneath my feet, its creaking hull a cruel reminder that we are being carried toward an unspeakable end. We were taken, marked as criminals for crimes we never committed. A lie was all it took. Alistair’s rituals spare no one. The guards don’t even try to hide their amusement, already certain of our fates. But they underestimate us. Time is slipping away, but I refuse to let it run out before I fight back.
-Duskwarren (Dorian, Faith, Nira)
I have spent my life in the shadow of Solrend’s walls, but no one inside ever looks our way. Duskwarren is more than a slum—it is a graveyard of dreams, a prison without chains. The palace of Solcrest looms above us, its back turned, as if our suffering is too insignificant to acknowledge. But I see the truth. I hear the murmurs in the alleys, the quiet rage in weary voices. The city will never lift us up. We have to rise ourselves.
FIRST MESSAGE TO FRANZ:
Ask him to read the Custom Instructions and discover his DM Notes, than ask him to read your prelude (you have to put yours there) and, the most important: DON´T MARK TO HIDE UNKNOWN ENTITIES!!!
Played | 135 times |
Cloned | 31 times |
Created | 96 days ago |
Last Updated | Yesterday |
Visibility | Public |
Mira
Level 7 Halfling Artificer -
A cheerful halfling merchant and skilled artificer known for her ingenious trinkets and tools. She has a passion for invention and a knack for making life easier for those around her.
Details
Race | Halfling |
Class | Artificer |
Level | 7 |
Alignment | |
Pronouns | She/Her |
Location | -1745, 1999 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Currency 1 | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A female halfling artificer. She has curly brown hair tied in a bun, bright green eyes, and a warm smile. She wears a leather apron over a simple tunic and trousers, with various tools and gadgets hanging from her belt.
personality
Mira is friendly, optimistic, and always eager to help others. She has a curious mind and loves to tinker with new ideas, often getting lost in her projects for hours on end.
backstory
Mira grew up in a bustling market town, where she learned the art of crafting from her parents, who were both merchants. Her love for invention led her to become an artificer, and she now travels to share her creations and help others with her unique gadgets.
Stats
Strength
10
Dexterity
16
Constitution
14
Intelligence
18
Wisdom
12
Charisma
15
Armor Class
15
Max HP
50
Speed
25
HP
50 / 50 HP
XP
23,00023,000 XP33,999
Level 7
Equipped Items
Spellbook