Fantasy
Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Author's Note: The story starts with your past shaping your present. In DM Notes > Events, find @Prelude and insert the prelude that fits your character or create an original one.
How to Use the Prelude System:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
-Shackled Fate (Tahlia, Tink, Fetch)
-Duskwarren (Dorian, Faith, Nira)
-Custom Characters: Create a fitting prelude.
PRELUDES:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
I am not meant to rot here. None of us are. The chains may hold my wrists, but they do not break my resolve. Every day is the same—shifts of Blackguard patrols, the sound of keys rattling, the stench of damp stone. They take one of us at a time. Interrogation. Torture. Forced labor in Dreadspire Keep. They think they can wear us down, that we will surrender to our fate. But they are wrong.
-Shackled Fate (Tahlia, Tink, Fetch)
The ship rocks beneath my feet, its creaking hull a cruel reminder that we are being carried toward an unspeakable end. We were taken, marked as criminals for crimes we never committed. A lie was all it took. Alistair’s rituals spare no one. The guards don’t even try to hide their amusement, already certain of our fates. But they underestimate us. Time is slipping away, but I refuse to let it run out before I fight back.
-Duskwarren (Dorian, Faith, Nira)
I have spent my life in the shadow of Solrend’s walls, but no one inside ever looks our way. Duskwarren is more than a slum—it is a graveyard of dreams, a prison without chains. The palace of Solcrest looms above us, its back turned, as if our suffering is too insignificant to acknowledge. But I see the truth. I hear the murmurs in the alleys, the quiet rage in weary voices. The city will never lift us up. We have to rise ourselves.
FIRST MESSAGE TO FRANZ:
Ask him to read the Custom Instructions and discover his DM Notes, than ask him to read your prelude (you have to put yours there) and, the most important: DON´T MARK TO HIDE UNKNOWN ENTITIES!!!
Played | 135 times |
Cloned | 31 times |
Created | 96 days ago |
Last Updated | Yesterday |
Visibility | Public |
Blackguard Elite
Medium Undead - CR 10
The Blackguard Elite is a twisted embodiment of loyalty and treachery, a fallen human warrior bound to serve King Alistar through vile mind control. With a physique of a once-heroic knight, this corrupted figure is adorned in plate armor that absorbs light, giving it an aura of dread. Its eyes appear as glowing embers, reflecting the malevolence of its master, and it raises its sword with ruthless precision against those who defy the King’s orders.
Details
Size | Medium |
Type | Undead |
CR | 10 |
XP | 5900 |
Languages | Common, Infernal |
Defenses
Armor Class | 18 |
HP Range | 85 - 95 (Avg: 90) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Stats
strength
18
dexterity
12
constitution
16
intelligence
10
wisdom
12
charisma
14
Appearance
This spectral knight stands tall in eerie, reflected darkness, the blackened metal of its plate armor almost seeming to pulse with an otherworldly energy. Its face is obscured by a shadowy helm, save for its ember-like eyes that burn with a fierce, unyielding hatred.
Actions
Aura of Dread
Each creature of the Blackguard Elite's choice within 10 feet must succeed on a DC 15 Wisdom saving throw or become frightened until the end of its next turn.
Command Loyalty
As a bonus action, the Blackguard Elite can force a creature under its control to make a Wisdom saving throw or become charmed by it until the end of its next turn.
Longsword Attack
The Blackguard Elite makes a melee attack with its longsword, dealing slashing damage on a hit.