Crownlands of Solaris world illustration - Fantasy theme
Fantasy

Crownlands of Solaris

S
Sigaojao

Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.


Author's Note: Starting Points by Character 📍Rotting Prison Cell Title: The Crown’s Enemies Characters: Zayn, Marek, Kaela, Rhazir, Rowan, Skara Summary: Locked in a decaying cell. Tortured. Interrogated. Labeled as enemies of the crown. No rights, no hope—unless they make their own. ⸻ 📍Black Thorn Title: Cargo of the Damned Characters: Tink, Fetch, Tahlia Summary: Imprisoned aboard a slaver ship bound for an unknown fate. Chained, watched, and hours away from a likely sacrifice. Last chance to break free. ⸻ 📍Duskwarren Title: The Forgotten Streets Characters: Dorian, Nira, Faith Summary: Not behind bars—but still trapped. Life in the shadows of Solrend’s slums means poverty, violence, and no way out. Unless they fight for it. ⸻ 📍The Silent Rest Title: The Dead Don’t Stay Buried Character: Xander Summary: Woke up clawing through dirt. Buried in a mass grave, a burnt mark on your temple, and no answers. Just a second chance—and something dark watching.
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187 days ago
Last Updated
1 days ago
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Malachai Malvorn
CR 12Large Aberration
Malachai Malvorn
HP Range150 - 200 (Avg: 175)
AC18
XP8000

Description

Once a promising prince, Malachai Malvorn has been grotesquely transformed by dark rituals performed by his father, King Alistair. Now, he embodies a horrific blend of regal lineage and monstrous devastation, serving as a conduit for forbidden magic and a vessel of pure hatred. While he exudes immense power, his tortured psyche grapples with resentment for the very schemes that shaped his existence.

Details
SizeLarge
TypeAberration
CR12
XP8000
LanguagesCommon, Abyssal
Defenses
Armor Class18
HP Range150 - 200 (Avg: 175)
Damage VulnerabilitiesPsychic
Damage ResistancesNecrotic
Damage ImmunitiesFire
Condition ImmunitiesNone
Actions

Aura of Dread

Creatures within 10 feet of Malachai must succeed on a Wisdom saving throw (DC 18) or be frightened for 1 minute. A frightened creature can repeat the save at the end of each of its turns.

Corrupt Magic

Malachai can cast Fireball, Fear, or Dispel Magic as spell-like abilities, using Charisma as his spellcasting ability.

Regeneration

Malachai regains 10 hit points at the start of his turn unless he takes radiant damage.

Warped Strength

Melee attack: Malachai makes a claw attack that deals 3d10 + 8 slashing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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