Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.
Played | 294 times |
Cloned | 56 times |
Created | 187 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
Thunderbirds are majestic, massive creatures that dominate the skies with their power over storms and lightning. Their powerful wings can generate fierce winds, allowing them to glide effortlessly through the stormy temperaments of their mountainous homes. These formidable beasts are known to strike with blinding speed, unleashing devastating bolts of lightning upon those who dare encroach upon their territory.
Size | Large |
Type | Monstrosity |
CR | 7 |
XP | 3900 |
Languages | understands Auran but cannot speak |
Armor Class | 16 |
HP Range | 110 - 130 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Lightning Strike
The Thunderbird unleashes a bolt of lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 42 (12d6) lightning damage on a failed save, or half as much damage on a successful one.
Wing Attack
The Thunderbird beats its wings. Each creature within 15 feet of it must succeed on a DC 17 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The Thunderbird can then fly up to half its flying speed.