Fantasy
Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.
Author's Note:
Starting Points by Character
📍Rotting Prison Cell
Title: The Crown’s Enemies
Characters: Zayn, Marek, Kaela, Rhazir, Rowan, Skara
Summary:
Locked in a decaying cell. Tortured. Interrogated. Labeled as enemies of the crown. No rights, no hope—unless they make their own.
⸻
📍Black Thorn
Title: Cargo of the Damned
Characters: Tink, Fetch, Tahlia
Summary:
Imprisoned aboard a slaver ship bound for an unknown fate. Chained, watched, and hours away from a likely sacrifice. Last chance to break free.
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📍Duskwarren
Title: The Forgotten Streets
Characters: Dorian, Nira, Faith
Summary:
Not behind bars—but still trapped. Life in the shadows of Solrend’s slums means poverty, violence, and no way out. Unless they fight for it.
⸻
📍The Silent Rest
Title: The Dead Don’t Stay Buried
Character: Xander
Summary:
Woke up clawing through dirt. Buried in a mass grave, a burnt mark on your temple, and no answers. Just a second chance—and something dark watching.
Played | 294 times |
Cloned | 56 times |
Created | 187 days ago |
Last Updated | 1 days ago |
Visibility | Public |
HP Range120 - 140 (Avg: 130)
AC16
XP2300
Description
The Gelid Troll towers over its enemies with icy blue skin that seems to shimmer with frost. Its jagged claws are coated in a layer of frost, and its icy breath freezes the air around it.
Details
Size | Large |
Type | Giant |
CR | 6 |
XP | 2300 |
Languages | Common, Giant |
Defenses
Armor Class | 16 |
HP Range | 120 - 140 (Avg: 130) |
Damage Vulnerabilities | Fire |
Damage Resistances | Cold |
Damage Immunities | None |
Condition Immunities | None |
Actions
Frost Breath
The Gelid Troll exhales a blast of freezing air in a 15-foot cone. Each creature in that area must make a Dexterity saving throw, taking cold damage on a failed save.
Icy Claw
The Gelid Troll makes a chilling melee attack with its frost-covered claws, dealing extra cold damage.