Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Played | 135 times |
Cloned | 31 times |
Created | 96 days ago |
Last Updated | Yesterday |
Visibility | Public |
Size | Medium |
Type | Humanoid |
CR | 0.5 |
XP | 100 |
Languages | Gnoll |
Armor Class | 15 |
HP Range | 5 - 40 (Avg: 23) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
strength
14
dexterity
12
constitution
11
intelligence
6
wisdom
10
charisma
7
The Gnoll in Dungeons & Dragons is a savage, hyena-like humanoid known for its bloodthirsty nature and brutal raids. Standing around 7 feet tall, gnolls have wiry, muscular frames covered in matted fur, sharp claws, and powerful jaws capable of tearing flesh with ease. They are often driven by an insatiable hunger, both literal and metaphorical, as many gnolls are influenced by the demonic will of Yeenoghu, the Demon Lord of Savagery.
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Longbow
Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Spear
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.