Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Played | 135 times |
Cloned | 31 times |
Created | 96 days ago |
Last Updated | Yesterday |
Visibility | Public |
Size | Large |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | understands Common and Draconic but cannot speak |
Armor Class | 15 |
HP Range | 90 - 120 (Avg: 105) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
strength
18
dexterity
12
constitution
16
intelligence
1
wisdom
3
charisma
1
The Swamp Hydra is a grotesque, multi-headed beast that lurks in murky waters, ready to strike at any unsuspecting intruders. Each head is adorned with dripping, venomous fangs that glint menacingly in the light, and it possesses remarkable regenerative abilities, allowing it to recover rapidly from wounds. This hydra is a fearsome guardian of the swamp, often attacking with a combination of ferocity and cunning, overwhelming its foes with the sheer number of its vicious bites.
Multi-Headed Bite
The Swamp Hydra can make up to three bite attacks, each targeting a different creature within reach. Each bite deals piercing damage and the target must succeed on a Constitution saving throw or take additional poison damage.
Regenerate
The Swamp Hydra regains 10 hit points at the start of its turn if it has at least 1 hit point. If a head is severed, it regrows after 1d4 rounds, sprouting a new head in its place.