Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.
Played | 294 times |
Cloned | 56 times |
Created | 187 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
The Majestic Marid is a proud and powerful elemental being of water, known for its mastery over aquatic magic and its regal demeanor. It often resides in the depths of the ocean, where it commands respect from all who encounter it.
Size | Large |
Type | Elemental |
CR | 7 |
XP | 2900 |
Languages | Aquan, Common |
Armor Class | 15 |
HP Range | 95 - 115 (Avg: 105) |
Damage Vulnerabilities | Lightning |
Damage Resistances | Cold, Fire |
Damage Immunities | Poison |
Condition Immunities | Charmed, Frightened |
Aqua Blast
The Marid unleashes a powerful blast of water, dealing 4d10 bludgeoning damage to a target within 60 feet. The target must succeed on a DC 15 Strength saving throw or be knocked prone.
Illusory Mirage
The Marid can create shimmering illusions in the water, causing confusion. Each creature within 30 feet must succeed on a DC 16 Wisdom saving throw or be charmed until the end of their next turn.
Water Manipulation
The Marid can manipulate water in its vicinity, creating whirlpools or forming barriers. This ability can be used to hinder enemies or protect allies.