Fantasy
Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.
Author's Note:
Starting Points by Character
📍Rotting Prison Cell
Title: The Crown’s Enemies
Characters: Zayn, Marek, Kaela, Rhazir, Rowan, Skara
Summary:
Locked in a decaying cell. Tortured. Interrogated. Labeled as enemies of the crown. No rights, no hope—unless they make their own.
⸻
📍Black Thorn
Title: Cargo of the Damned
Characters: Tink, Fetch, Tahlia
Summary:
Imprisoned aboard a slaver ship bound for an unknown fate. Chained, watched, and hours away from a likely sacrifice. Last chance to break free.
⸻
📍Duskwarren
Title: The Forgotten Streets
Characters: Dorian, Nira, Faith
Summary:
Not behind bars—but still trapped. Life in the shadows of Solrend’s slums means poverty, violence, and no way out. Unless they fight for it.
⸻
📍The Silent Rest
Title: The Dead Don’t Stay Buried
Character: Xander
Summary:
Woke up clawing through dirt. Buried in a mass grave, a burnt mark on your temple, and no answers. Just a second chance—and something dark watching.
Played | 294 times |
Cloned | 56 times |
Created | 187 days ago |
Last Updated | 1 days ago |
Visibility | Public |

The Veil Chambers
Point of Interest
Details
Coordinates | (1474, -2566) |
Description
A labyrinthine network of dark corridors beneath the palace, the Veil Chambers house secrets too dangerous to see the light. Mysterious meetings and ominous rituals unfold in these shadowed halls, thick with the scent of incense and old stone, a testament to the darker machinations of King Alistair’s reign. Spoiler: the strongest thorned abomination lies hidden here, Malachai Malvorn (monster), who is King Alistair´s own son.
Appearance
The corridors are dimly lit by flickering torches, with walls adorned in ancient runes and tapestries depicting unsettling scenes. The air is heavy with the scent of incense, and the sound of distant whispers echoes through the halls, creating an atmosphere of dread and suspense.