Fantasy
Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.
Author's Note:
Starting Points by Character
📍Rotting Prison Cell
Title: The Crown’s Enemies
Characters: Zayn, Marek, Kaela, Rhazir, Rowan, Skara
Summary:
Locked in a decaying cell. Tortured. Interrogated. Labeled as enemies of the crown. No rights, no hope—unless they make their own.
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📍Black Thorn
Title: Cargo of the Damned
Characters: Tink, Fetch, Tahlia
Summary:
Imprisoned aboard a slaver ship bound for an unknown fate. Chained, watched, and hours away from a likely sacrifice. Last chance to break free.
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📍Duskwarren
Title: The Forgotten Streets
Characters: Dorian, Nira, Faith
Summary:
Not behind bars—but still trapped. Life in the shadows of Solrend’s slums means poverty, violence, and no way out. Unless they fight for it.
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📍The Silent Rest
Title: The Dead Don’t Stay Buried
Character: Xander
Summary:
Woke up clawing through dirt. Buried in a mass grave, a burnt mark on your temple, and no answers. Just a second chance—and something dark watching.
Played | 284 times |
Cloned | 55 times |
Created | 173 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Frostbane Cavern
Point of Interest
Details
Coordinates | (1733, -701) |
Description
The Frostbane Cavern is a mysterious ice cave nestled deep within the Glacial Mountains. Treacherous paths lead adventurers to secrets hidden within its frozen depths, where ancient monsters guard treasures long forgotten among glittering icicles and craggy ice formations.
Appearance
The cavern is adorned with shimmering ice crystals that reflect light in a dazzling array of colors. Jagged ice formations create a labyrinthine structure, while the air is filled with a chilling mist that obscures vision and heightens the sense of danger.