Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.
Played | 294 times |
Cloned | 56 times |
Created | 187 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Coordinates | (2473, -1101) |
The Chamber of Wood is a lush, dense forest within an enclosed arena, with trees that seem to grow and shift in real time. The floor is covered in thick vines and overgrown roots that twist and curl around the stone floor, creating a maze-like environment. The air smells of rich earth and blooming flowers, and the sounds of the forest are constantly shifting, with whispers of movement just beyond your sight. Sylphir, a created elemental of wood, stands among the towering trees, his body blending seamlessly with the natural surroundings. His appearance is a mix of gnarled wood, twisting branches, and vibrant plant life, with glowing green eyes that seem to watch every movement in the arena. The Sylphir commands the forest to move, summoning animated trees, shifting vines, and illusions that disorient and entrap his challengers. Prize for Defeating Sylphir: Elemental Conqueror's Boots
The glade is illuminated by dappled sunlight filtering through the leaves, casting playful shadows on the ground. Delicate flowers bloom in vibrant colors, and the brook sparkles as it winds through the glade, while the trees stand tall, their trunks gnarled and ancient.