Fantasy
Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.
Author's Note:
Starting Points by Character
📍Rotting Prison Cell
Title: The Crown’s Enemies
Characters: Zayn, Marek, Kaela, Rhazir, Rowan, Skara
Summary:
Locked in a decaying cell. Tortured. Interrogated. Labeled as enemies of the crown. No rights, no hope—unless they make their own.
⸻
📍Black Thorn
Title: Cargo of the Damned
Characters: Tink, Fetch, Tahlia
Summary:
Imprisoned aboard a slaver ship bound for an unknown fate. Chained, watched, and hours away from a likely sacrifice. Last chance to break free.
⸻
📍Duskwarren
Title: The Forgotten Streets
Characters: Dorian, Nira, Faith
Summary:
Not behind bars—but still trapped. Life in the shadows of Solrend’s slums means poverty, violence, and no way out. Unless they fight for it.
⸻
📍The Silent Rest
Title: The Dead Don’t Stay Buried
Character: Xander
Summary:
Woke up clawing through dirt. Buried in a mass grave, a burnt mark on your temple, and no answers. Just a second chance—and something dark watching.
Played | 294 times |
Cloned | 56 times |
Created | 187 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Duskrend Hollow
Point of Interest
Details
Coordinates | (1323, -5655) |
Description
Hidden beneath storm-woven canopies and cliffside overhangs, Duskrend Hollow is a maze of earthen dens, moss-covered totems, and canopy bridges. Thunder drums in the distance like ancestral heartbeats, and every trail carries the scent of wolf fur and rain-soaked bark. The Hollow is more than a home—it's a proving ground where instinct rules and the moon is law. Home of the Fangroot Kin. Commanded by the leader Rhukhan.
Appearance
A labyrinth of natural structures, with earthen dens and towering trees intertwined. Moss-covered totems stand sentinel, and canopy bridges connect the various levels of the Hollow, all under a sky often crackling with distant storms.