Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.
Played | 294 times |
Cloned | 56 times |
Created | 187 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
Corrupted are twisted abominations, the failed creations of King Alistair Malvorn’s dark rituals. They possess skeletal frames, with their flesh stretched thin and decayed, leaving only patches of warped, diseased skin. Spines and sharp protrusions grow from their bodies, particularly from their backs, limbs, and even faces, creating an unnerving silhouette. Their eyes glow with an eerie, otherworldly light, while their hands are elongated with razor-sharp claws. Ability score increase STR +3.
Corrupted are twisted abominations, the failed creations of King Alistair Malvorn’s dark rituals. They possess skeletal frames, with their flesh stretched thin and decayed, leaving only patches of warped, diseased skin. Spines and sharp protrusions grow from their bodies, particularly from their backs, limbs, and even faces, creating an unnerving silhouette. Their eyes glow with an eerie, otherworldly light, while their hands are elongated with razor-sharp claws. Ability score increase STR +3.