Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Played | 135 times |
Cloned | 31 times |
Created | 96 days ago |
Last Updated | Yesterday |
Visibility | Public |
Level | 1 |
Range | 30 |
You create a magical restraint to imprison a visible creature. The target must succeed on a Wisdom save or be bound. If it succeeds, it becomes immune to further attempts. While imprisoned, the creature doesn't need to breathe, eat, drink, or age, and divination spells cannot detect it. Choose one form of imprisonment: Burial: The target is entombed beneath the earth in a magical sphere. No passage or teleportation is possible. Requires a mithral orb. Chaining: The target is restrained by chains rooted to the ground. Requires a fine metal chain. Hedged Prison: The target is transported to a warded demiplane (e.g., a labyrinth or tower). Requires a jade prison model. Minimus Containment: The target shrinks to 1 inch and is sealed in a gemstone. Requires a large transparent gemstone. Slumber: The target falls into an unending sleep. Requires rare soporific herbs. The spell ends with a specified condition or if dispel magic is cast at 9th level.