Nebula Nocturna world illustration - Space Opera theme
Space Opera

Nebula Nocturna

K
KeplerVerge

A galexy of numerious worlds and adventure, NASA-punk, Near future Scifi esthetic.


Author's Note: "Nebula Nocturna" is a thrilling sci-fi space opera campaign featuring one crew, one ship, and limitless adventures in a sprawling, diverse galaxy. Set in a future where humanity has just unlocked faster-than-light (FTL) travel, the crew of the starship Luna-Belle finds themselves thrust into a galactic community of countless civilizations, each with its own unique worlds, cultures, and challenges. The campaign explores uncharted territories, dangerous political intrigue, ancient alien ruins, and mysterious cosmic phenomena. With their versatile ship and resourceful team, the crew navigates interstellar conflicts, forming alliances, battling enemies, and discovering their place in the universe.
Played60 times
Cloned1 times
Created
115 days ago
Last Updated
8 days ago
VisibilityPublic
Airlock

Airlock

The Airlock of the Nocturna. You've been hired to loot and scavenge the Nocturna by Yonker Co. Your mission for today is to catalog the ship start, source possible valuables, and relay back to Yonker Co. Your findings before getting a greenlight to begin salvage. Little did you know, this ship houses secrets that will thrust you into an adventure of intrigue, loss, and survival. After the first system is turned on in the ship, they will awaken Luna-Belle, who ships AI. She doesn't remember anything from before, but with her Southerm Drawl, she's here to help!

Captain's and First Officer's Cabins

Captain's and First Officer's Cabins

The Captain's and First Officer's Cabins are compact yet luxurious quarters aboard the starship Nocturna. Each cabin is designed with essential amenities, featuring a closet for uniforms, a private bathroom, and a cozy bedroom that offers refuge after long interstellar missions. The Captain's room is distinguished by a small office space, equipped with navigational charts and communication devices, allowing for both relaxation and work.

Cryo Sanctum

Cryo Sanctum

This hidden room aboard the starship Nocturna serves as the haunting sanctuary of Luna-Belle, a woman entombed in a cryogenic chamber, serving as the ship's living AI. Her body, held in perpetual stasis, is surrounded by a chaotic web of cables and pipes that connect her to the ship's vital systems, preserving her existence on the threshold between life and death. She has been in slumber for an unknown period, waiting for someone to activate her. She feels what the ship feels, and sees what the ship sees. The body of Luna-Belle has a fatal gunshot wound to the chest, that has not claimed her life due to the cryo-chamber. She is entombed in the ship and has become one with it over her slumber.

Debris Field of First Contact

Debris Field of First Contact

The Debris Field of First Contact is a haunting reminder of the catastrophic clashes between the Silkari and Feadarin during their initial encounter. Scattered across the void, remnants of shattered ships and forgotten technologies float in a chaotic array, some still pulsating with residual energy. Salvagers and explorers often venture here, searching for valuable artifacts or secrets of interstellar warfare, but dangers abound, including lurking shipwrecks and hostile factions seeking revenge for lost comrades.

Elysium Prime

Elysium Prime

Elysium Prime, the homeworld of the Feadin, is a lush, bioluminescent planet where the flora and fauna exist in a delicate harmony with advanced technology. Towering crystal obelisks shimmer under the starlit sky, serving as beacons of knowledge and power for the space elves. The air is filled with a melodic hum, resonating from the resonance crystals that amplify the ethereal beauty of this celestial paradise. The city is designed with organic shapes, seamlessly blending nature with sophisticated architectural elements, creating a breathtaking landscape that reflects the grace of its inhabitants.

FTL Drive

FTL Drive

Antimatter Reactive Particle Mass Collapsing Drive (Markov Drive - FTL Engines) The ARP-MC creates an Antimatter field of Less-Than-Light behind the ship before enveloping it in the Less-Than-Light (LTL) field. Once in it, destination point is brought to the ship with a loud clap. The ship then spends time transition between both points very slowly. The time it takes grows with distance and size of LTL field. A transgalactic jump could take 24 hours for a small ship, and for fleets it can takes weeks.

GB-Clan Bank Headquarters

GB-Clan Bank Headquarters

The GB-Clan Bank Headquarters is a vast, sprawling structure that reflects the immense wealth of the fungoid family that runs it. With towering spires resembling mushrooms and bioluminescent veins coursing through the walls, the bank stands as a testament to both architecture and finance. Inside, visitors are met with a bustling atmosphere filled with clerks and clients discussing high-stakes deals, all while the vault stands as the crown jewel, guarded by both advanced technology and the family's own enigmatic presence.

GRAV Drive

GRAV Drive

Gyro Reproducing Artificial Velocity Drive (GRAV Drive - Gravity) The GRAV Drive creates artificial gravity by manipulating mass and rotational forces. It generates consistent gravitational pull throughout the ship, mimicking planetary conditions. Centralized and compact, it ensures crew stability during flight and maneuvers, essential for long-term habitation in space.

Gaia

Gaia

Once a promising terrforming project, Gaia is now a lush, overgrown expanse where nature has been sent into overdrive by a runaway terraforming machine in orbit. Towering trees and vibrant flora twist around great plains an all manner of biomes. The Chorus, a race of humanoid-animal hybrids, patrols this biodiverse haven, their presence an unyielding defense against any who would threaten their home. Each member of The Chorus embodies different animal traits, reflecting the multitude of species that have flourished here under the watchful eye of the terraforming machine.

Galactic Breaking News Headquarters

Galactic Breaking News Headquarters

The headquarters of the Galactic Breaking News network stands as a towering monolith of shifting holographic displays and vibrant advertisements. Within its walls, journalists and producers work tirelessly, often overshadowed by allegations of biased reporting and GALSEC propaganda. The building's architecture blends sleek, futuristic design with sprawling open spaces, where the latest tech supports a fast-paced news cycle, including a series of high-security broadcast rooms hidden away for sensitive content.

Habitation Deck

Habitation Deck

The Nocturna is a large starship designed for long deployments and wartime involvement, so it boasts a robust crew galley and living quarters tailored for comfort and efficiency. With a crew of 150, half of whom rest at any given time.

Helios Nexus

Helios Nexus

Helios Nexus is an ancient space station orbiting the dying sun of the Veridian system. Once a hub of interstellar trade and knowledge, it now stands as a haunting relic of its former glory. The remnants of vast, decaying habitats and broken platforms hint at the vibrant civilization that once thrived here. Adventurers often come seeking lost technologies or hidden treasures, but they must tread carefully amidst the remnants of hostile automated defenses and spectral beings of light.

Left Wing

Left Wing

The Left Wing is a breathtaking megagalactic gas cloud that pulses with vibrant hues of azure and lavender, revered by the Avain as a celestial embodiment of their gods. The swirling gaseous tendrils stretch across light-years, providing a mystical backdrop for travelers who dare to navigate its depths. Here, skilled pilots and devout Avain gather to conduct rituals and honor their ancestors under the shimmering lights of the cosmos.

Life Support

Life Support

Humidity and Breathable Air Condenser (H-BAC - Life Support) The H-BAC regulates the ship’s life support by maintaining air quality and recycling humidity. It condenses moisture from the air, filters impurities, and keeps oxygen levels stable. Critical to crew health, it ensures a comfortable, breathable atmosphere by constantly recycling and purifying the ship’s internal environment.

Medical Deck

Medical Deck

The Medical Deck is a hub of healing and recovery, packed with advanced medical technology and serene relaxation areas. It features a Life Support Clinic equipped with ten hospital beds, offering surgery and long-term care alongside diagnostic capabilities. Across from the clinic lies the Rehabilitation and Recovery Center, designed to aid in physical healing. The deck also boasts Crew Gyms and sparring areas for physical fitness, as well as a tranquil Zen garden promoting mental well-being.

Neutron's Grasp Prison

Neutron's Grasp Prison

Perched in the shadow of a blazing neutron star, Neutron's Grasp Prison is a maximum-security facility designed to hold the galaxy's most dangerous criminals. Its walls are forged from a unique alloy capable of withstanding extreme gravitational forces, making any escape nearly impossible. The prison is equipped with state-of-the-art security systems, ensuring that only ships specifically engineered for high gravity can navigate the treacherous airspace surrounding it.

Officers' Deck

Officers' Deck

The Officers' Deck serves as a sanctuary for the twenty elite officers. Providing a more comfortable living and dining experience than the rest of the vessel. With cozy round tables for four, it features finner dinning. The deck features ten shared twin bed rooms complemented by ample closet space, communal bathrooms, and a locker room for convenience. For leisure, the Officers REC boasts nicer amenities, allowing personnel to unwind in style after long missions.

Port Allisar

Port Allisar

Port Allisar serves as the bustling shipping and receiving hub for Hauler class ships, the largest in the system. Here, a constant flow of cargo and crew creates an atmosphere of unexplored stories and interstellar trade. The port is alive with the sounds of clanking metal and loud engines as freight is moved swiftly between ships and the docks.

Power Reactor

Power Reactor

Twin Ozone Collision Reactor (TOCR - Power) The TOCR produces power by forcing ozone molecules into high-energy collisions, generating massive amounts of energy. Efficient and highly stable, this reactor supports the ship’s propulsion, defense, and life support systems, providing a reliable energy source through constant molecular interactions, minimizing waste and maximizing output.

Right Wing

Right Wing

The Right Wing Nebula is a magnificent megagalactic gas cloud revered by the Avain, a celestial race with a deep connection to the cosmos. This swirling mass of vibrant, colorful gases creates a stunning backdrop for their spiritual ceremonies, as they believe the nebula embodies the protective wings of their gods. Pilgrims flock here to witness the ethereal beauty and partake in rites aimed at invoking the wisdom and strength of the universe.

Song of The Seas

Song of The Seas

Beneath the shimmering surface of an artificial lake lies the Song of The Seas, a vibrant club and hotel that pulses with life and energy. Guests gather to enjoy stunning aquatic performances, indulge in exotic drinks, and dance the night away to the rhythm of both pulsating music and the gentle lapping of water against the walls. The atmosphere is a blend of luxury and aquatic wonder, with various themed rooms and a breathtaking underwater view.

Sublight Drive

Sublight Drive

Non-Newtonian Partial Particle Fission Drive (NPPFD - Sublight Engines) The NPPFD drives sublight propulsion using non-Newtonian fluid principles, enhancing fission reactions for steady, efficient movement within star systems. It offers precision control and high thrust, perfect for delicate maneuvers or rapid adjustments during local space travel, while consuming minimal fuel for maximum efficiency.

Supply Deck

Supply Deck

The Supply Deck serves as the heart of the ship's logistics operations, where the dedicated staff meticulously maintain and catalogue the vast array of supplies essential for the crew's survival and mission, ranging from fuel and munitions to food and medical provisions. An adjoining office for the Logistics Officer stands at one end, overseeing the organization and readiness of critical resources.

The Bridge

The Bridge

The Bridge of the Notruna is a high-tech command center that orchestrates the vessel's expansive travels across the galaxy. The space features 2 Pilot stations, 1 navigator station, 2 engineer stations, and 2 weapons officer stations. The middle of the bridge with a view of all the stations is the commander's station. Behind these is a CIC table where holographic information can be displayed to any gathering crew.

The Celestial Forge

The Celestial Forge

The Celestial Forge is a massive floating factory that constructs advanced starships and weapons using cosmic materials harvested from dying stars. Within its vast halls, skilled artisans and sentient machines collaborate to create impressive technology while navigating the delicate balance of arcane and mechanical craftsmanship. Visitors can witness the birth of new vessels destined for the stars, as the air hums with energy and ambition.

The Dollhouse

The Dollhouse

Once a prominent establishment in the heart of the bustling city of Valorama, The Dollhouse has recently come under new management following a hostile takeover from the infamous Red Pulsar Syndicate. The brothel is renowned for its diversity and skill, employing a myriad of species, each bringing their own charm and allure. While changes in ownership have left some doubts about the future, the girls working here continue to be celebrated as the finest in the galaxy, promising unforgettable experiences for their clientele.

The Hanger Deck

The Hanger Deck

The Hanger of the Nocturna serves as a bustling hub for spacecraft preparation and storage. The expansive structure includes two distinct zones—the Spacecraft Deployment Protected Area (SDPA) and various Sheds. While the SDPA is a spacious, open expanse designed for seamless launches and landings, the Sheds are packed with strike and transport crafts, alongside numerous storage containers, showcasing a blend of advanced technology and re-supplies essential for interstellar journeys.

The Stopover Tavern

The Stopover Tavern

The Stopover Tavern is a remote rest stop for weary travelers navigating the vast expanse of space. Though it lacks fuel and repair services, its welcoming atmosphere provides solace for those in need of a break. Mostly servicing Trans-galactic Haulers, the tavern is a good place for a momentary meal, where adventurers trade tales of distant worlds and dangerous journeys over steaming mugs of alien brews.

The Weary Eyed Lapdog

The Weary Eyed Lapdog

The Weary Eyed Lapdog serves as a bustling hub for weary space travelers seeking respite and refreshment. This large, vibrant pub echoes with laughter and conversation, while the aroma of hearty meals and brews fills the air. Leek, a friendly fungarin with a knack for storytelling, runs the establishment alongside their family, welcoming everyone with open arms and a warm smile.

United Tarran Colonies Command Complex

United Tarran Colonies Command Complex

The United Tarran Colonies Command Complex serves as the strategic nerve center for regional defense and exploration initiatives. It's a fortified structure brimming with advanced technology, a holographic display of star charts and planetary systems constantly updating the movements of various space factions. Commanders and officers bustle about, coordinating missions and analyzing data, while a backdrop of stark metallic walls reflects the complex's utilitarian purpose.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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