Full Map of Westeros, 1:1. Be a Dragon or Dragonrider, or the Night King or as the Night's Watch!
Played | 480 times |
Cloned | 53 times |
Created | 169 days ago |
Last Updated | Yesterday |
Visibility | Public |
Courtesan
Highly educated companion versed in arts, politics, and the art of seduction. Often privy to high-level secrets and skilled in subtle manipulation.
Dockworker
Hardy laborer with intimate knowledge of ship schedules and cargo manifests. Often moonlights in smuggling or gathering information for interested parties.
Harbor Master
Overseer of port activities with extensive knowledge of ships and trade routes. Wields significant influence over local commerce and has a network of informants among sailors.
Maester-in-Training
Scholar with broad knowledge of history, medicine, and the natural world. Capable of treating wounds, deciphering old texts, and providing valuable counsel.
Tavern Keeper
Master of brewing and hospitality, with ears always open for gossip. Skilled at defusing tense situations and maintaining a network of informants.
Rat Catcher
Expert in trapping vermin and navigating urban underground spaces. Often privy to secrets overheard in shadowy corners.
Aspiring Dragonrider
An aspiring dragon tamer of Valyrian descent, taming a wild dragon or carrying a dragon egg. Training in the arts of dragon lore, aerial combat, and High Valyrian language. A high chance to tame a wild dragon or if given an egg, they nurture their egg daily, hoping to form a lifelong bond with the dragon within, while honing their skills in anticipation of the day they might take to the skies astride their own fire-breathing mount.
Night King
Ancient and powerful leader of the White Walkers, possessing the ability to raise the dead, control winter storms, and resist conventional weapons while seeking to extinguish all life in Westeros.
Lord Commander
Supreme leader of the Night's Watch, elected by fellow brothers to command all aspects of the order, defend the Wall, and make crucial decisions for the realm's protection against northern threats.
City Guard
Local law enforcement officer responsible for maintaining order, preventing crime, and protecting citizens within a city's walls
Gold Cloak
Warrior-lawkeeper tasked with maintaining order in King's Landing, recognizable by their gold cloaks, responsible for enforcing laws, guarding the city, and serving at the command of the crown.
Ship Captain
Skilled naval commander responsible for navigating vessels, managing crew, and conducting maritime operations, whether for trade, warfare, or exploration across the seas of the known world.
Dragonrider
Elite warrior of Valyrian descent, possessing the rare ability to bond with and control dragons, wielding unparalleled aerial power in battle and politics.
Dragon
Ancient, fire-breathing reptilian creatures of immense size and power, capable of flight and bonding with Targaryen riders, serving as both formidable weapons and symbols of authority.
White Walker General
Elite commander of the Army of the Dead, possessing ancient ice magic, the ability to control wights, and wielding weapons of unnatural cold in service to the Night King.
Whore
Brothel worker, usually downtrodden and poor, some serve nobles and live a better life.
Night's Watch
Sworn brotherhood guarding the Wall, defending the realm from threats beyond, comprised of diverse individuals who forsake titles and family to serve for life in harsh conditions.
Master of Whispers
Spymaster on the Small Council, overseeing a vast network of informants to gather intelligence crucial for the realm's security and political maneuvering.
Lord
Noble ruler of a significant land holding, responsible for governing their territory, maintaining military forces, and serving their liege lord or the crown
King/Queen of the Seven Realms
Supreme ruler of Westeros, wielding ultimate authority over the continent, tasked with maintaining order, dispensing justice, and defending the realm through political acumen, strategic decision-making, and sometimes military leadership.
Begging Brother
Wandering monk of the Faith of the Seven
Essosi Slave Trainer
Specialist in preparing slaves for specific roles
Iron Islander Reaver
Skilled raider and sailor from the Iron Islands
Falconer
Trainer and handler of birds of prey for hunting or messaging
Weirwood Caretaker
Guardian of sacred weirwood trees in the North
Dragonglass Smith
Specialist in crafting weapons from obsidian.
Spymaster
Overseer of intelligence networks and secret information
Shadowbinder
Mysterious magic user from Asshai, skilled in dark arts
Cupbearer
Servant who serves drinks and may taste for poison
Mummer
Traveling actor or entertainer
Hedge Knight
Wandering knight without allegiance to a particular lord
Warg
Person with the ability to enter the minds of animals, more ancient Wargs are able to enter of people and minds in the past and future, or larger creatures such as Dragons, or Wyverns.
Pyromancer
Specialist in creating and using wildfire
Unsullied
Eunuch warrior trained from childhood in strict discipline
Dothraki Bloodrider
Skilled horseman and warrior in Dothraki culture.
Wildling
Free folk, living North beyond the Wall, true northerners who live past the wall of ice, they rarely venture south, containing a hatred of the soft southerners, skilled in survival and raiding
Faceless Man
Highly trained assassin capable of changing appearance.
Hand of the King
Chief advisor and executor of the monarch's will
Stable Master
Overseer of horses and stables for noble houses
Fisher
Skilled in catching and selling fish from seas and rivers
Farmer
Agricultural worker tending crops and livestock
Smuggler
Covert transporter of illegal or restricted goods
Merchant
Trader dealing in goods across regions and kingdoms
Sellsword
Mercenary fighter offering combat skills for hire
Knight
Trained warrior sworn to chivalric code and noble service
Septon/Septa
Religious figures of the Faith of the Seven
Maester
Educated scholar serving as advisor, healer, and record-keeper
Blacksmith
Expert in designing and building ships for various purposes