
A world plunged into darkness, many sectors of the world you once knew corrupted and demonized.
Played | 10 times |
Cloned | 0 times |
Created | 18 days ago |
Last Updated | 11 days ago |
Visibility | Public |

Description
A terrifying fusion of demonic entities, the Demon Chimera embodies chaos and destruction. With the ferocity of a lion, the cunning of a serpent, and the wings of a bat, it wreaks havoc on the battlefield, leaving devastation in its wake.
Size | Large |
Type | Fiend |
CR | 10 |
XP | 5900 |
Languages | Infernal, Abyssal |
Armor Class | 17 |
HP Range | 180 - 240 (Avg: 210) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 25 (3d10 + 6) piercing damage.
Claw
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 20 (2d10 + 6) slashing damage.
Fire Breath (Recharge 5-6)
The Demon Chimera exhales fire in a 30-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
Multiattack
The Demon Chimera makes three attacks: one with its bite, one with its claws, and one with its tail.
Tail Stinger
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage and the target must succeed on a DC 18 Constitution saving throw or be poisoned for 1 minute.