Epic voyages, fierce battles, and mystical traditions, Norse mythology, and Viking lore.
Played | 61 times |
Cloned | 11 times |
Created | 116 days ago |
Last Updated | Yesterday |
Visibility | Public |
Dvergar
Dvergar (Norse Dwarves): -Size: Medium -Speed: 30 feet -Darkvision: 120 feet -Dvergar Resilience: Advantage on saving throws against poison; resistance to poison damage. -Stonecunning: Use Tremorsense for 10 minutes on stone surfaces as bonus action, up to your proficiency bonus times per long rest. -Dwarven Toughness: Increase max hit points 1 per level. -Tool Proficiency: Proficient Smith's tools, Brewer's supplies, or Mason's tools. -Languages: Common, Dwarvish
Dökkálfar
Dökkálfar (Dark Elves): -Size: Medium -Speed: 30 feet -Keen Senses: Proficiency in Insight, Perception, or Survival. -Fey Ancestry: Advantage on saving throws against being charmed; immune to magical sleep. -Darkvision: 60 feet. -Magical Affinity: -Level 1: Gain the Minor Illusion cantrip. -Level 3: Cast Disguise Self once per long rest. -Level 5: Cast Invisibility once per long rest. -Trance: Meditate 4 hours for rest. -Languages: Old-Norse, Elvish
Ljósálfar
Ljósálfar (Light Elves): -Size: Medium -Speed: 30 feet -Keen Senses: Proficiency in Insight, Perception, or Survival. -Fey Ancestry: Advantage on saving throws against being charmed; immune to magical sleep. -Darkvision: 60 feet. -Magical Affinity: -Level 1: Gain the Druidcraft cantrip. -Level 3: Cast Healing Word once per long rest. -Level 5: Cast Lesser Restoration once per long rest. -Trance: Meditate 4 hours for rest. -Languages: Old-Norse, Elvish
Gnome
Small, curious, and inventive, skilled in arcane arts.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Half-Orc
Brute strength combined with human adaptability.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Elf
Graceful and wise, with an affinity for nature and magic.