A world ruled by a ditatorial organization called "The Cross" who have soldiers within super powers.
Played | 2 times |
Cloned | 0 times |
Created | 242 days ago |
Last Updated | 76 days ago |
Visibility | Public |

Description
The Abyssal Cultist is a fanatical follower of the Empress, dedicated to performing dark rituals that call forth powerful, malevolent entities from the depths of the abyss. Clad in tattered robes adorned with sinister symbols, they move with a disturbing grace, their eyes glowing faintly with eldritch energy. These cultists wield both black magic and skilled combat techniques to serve their dark masters and spread chaos among their foes.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common, Abyssal |
Armor Class | 13 |
HP Range | 45 - 67 (Avg: 56) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Dagger of the Abyss
The cultist attacks with a slim dagger, making a melee attack roll against a target within 5 feet. On a hit, the target takes 1d6 piercing damage plus 1d6 necrotic damage.
Dark Bolt
The cultist hurls a bolt of dark energy at a target within 120 feet. The target must make a Dexterity saving throw, taking 4d8 necrotic damage on a failed save, or half as much damage on a successful one.
Ritual Caster
As an action, the cultist can cast one of the following spells without expending a spell slot: *Darkness*, *Detect Magic*, or *Inflict Wounds*.