A world ruled by a ditatorial organization called "The Cross" who have soldiers within super powers.
Played | 2 times |
Cloned | 0 times |
Created | 241 days ago |
Last Updated | 75 days ago |
Visibility | Public |

Description
Heralds of Corruption are malevolent beings, imbued with dark magic and a mission to spread decay and despair. They often take the shape of ghastly humanoid figures, their forms warped by the unholy energies they channel. Cloaked in tattered robes that seem to absorb light, these fiends revel in the torment of the living, utilizing their spells to corrupt both nature and the hearts of those they encounter.
Size | Medium |
Type | Fiend |
CR | 5 |
XP | 1800 |
Languages | Common, Infernal |
Armor Class | 15 |
HP Range | 45 - 55 (Avg: 50) |
Damage Vulnerabilities | |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Aura of Despair
The Herald emanates a 10-foot radius aura of despair. Creatures that start their turn in the aura must succeed on a DC 16 Wisdom saving throw or be frightened until the end of their next turn.
Corrupting Touch
The Herald reaches out with its gnarled fingers to touch a creature within 5 feet. The target must succeed on a DC 15 Constitution saving throw or take 2d10 necrotic damage and have disadvantage on its next saving throw.
Spellcasting
The Herald of Corruption can cast a variety of spells, including *Inflict Wounds*, *Fear*, and *Blight*. Its spellcasting ability is Charisma (spell save DC 16).