A world ruled by a ditatorial organization called "The Cross" who have soldiers within super powers.
Played | 2 times |
Cloned | 0 times |
Created | 241 days ago |
Last Updated | 75 days ago |
Visibility | Public |

Description
Vengeant Shadows are malevolent entities that manifest from the depths of anguish and betrayal among the living. These fiendish beings are driven by an insatiable desire for vengeance, choosing their targets with a cold and calculating nature. They are adept at blending into darkness, moving with the grace of a wisp on the breeze, and they can inflict devastating necrotic damage upon those who wronged them.
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Common, Abyssal |
Armor Class | 15 |
HP Range | 45 - 60 (Avg: 53) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Necrotic Grasp
The Vengeant Shadow reaches out with its skeletal hand, attempting to drain life from its target. On a hit, the target takes 2d8 necrotic damage and must succeed on a Constitution saving throw or have its maximum hit points reduced by an amount equal to the necrotic damage taken.
Shadow Flicker
The Vengeant Shadow can briefly become incorporeal, allowing it to teleport up to 30 feet to an unoccupied space within dim light or darkness. This ability can be used as a reaction to avoid an attack.