Midgar - Final Fantasy VII (In Development) world illustration - Urban Fantasy theme
Urban Fantasy

Midgar - Final Fantasy VII (In Development)

J
Jgius

Midgar from Final Fantasy VII, a dystopian city dominated by the Shinra Corporation.


Author's Note: Experience Midgar from Final Fantasy VII (mixing the 1997' and the Ramake version). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Another key factor of structural changes is the map editor of Friends & Fables, it only supports rectangles, making it impossible to create actual "sectors" in a triangular shape. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra's Headquarters" it was possible to make a complex series of rooms, labs and key areas. Even though the world editor is full of interesting settings and tools, adapting the world of Final Fantasy 7 to a world of Friends & Fables is not an easy task, for example, it's impossible to use just one "currency", forcing us to add Gold, Silver and Copper Gilds, which don't exist in the official world. In this version of Midgar, you can visit every place that you would play in Final Fantasy 7 and in addition to that you can visit places that were only mentioned in the official games.
Played33 times
Cloned3 times
Created
206 days ago
Last Updated
2 days ago
VisibilityPublic
Midgar
Midgar
Area
Details
Size0
TypeCity
Coordinates(-150, -175) to (150, 150)
Description

Midgar is a massive industrial metropolis, divided into two main sections: the affluent upper plate and the impoverished slums below. The upper plate, supported by towering metal pillars, is modern and gleams with neon lights, while the slums beneath are grim, polluted, and deprived of sunlight. The city's skyline is dominated by a central, imposing corporate headquarters, with surrounding sectors organized by function, from residential areas to industrial zones. Midgar is heavily industrialized, with trains and reactors powering the sprawling infrastructure. Its atmosphere is dystopian and futuristic, filled with machinery and artificial light, with little to no natural life.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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