Midgar from Final Fantasy VII, a dystopian city dominated by the Shinra Corporation.
Played | 33 times |
Cloned | 3 times |
Created | 206 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Abandoned Talagger Factory
The Abandoned Talagger Factory is a sprawling, maze-like structure filled with interconnected warehouses, each holding secrets and dangers. Once a bustling hub of production, it now lies in disrepair, with locked doors and hidden treasures waiting to be discovered by intrepid adventurers.
Aerith's House
Nestled on the southwest island, Aerith's House overlooks a serene garden adorned with vibrant flowers and a cascading waterfall. This tranquil location serves as a hub for various quests, where adventurers can uncover treasures and secrets.
Barret's House
Barret's house in the Sector 7 slums is a modest, worn-down structure that reflects the gritty and impoverished environment of the area. The house is built from scrap materials, with a patched-together look that mirrors the makeshift nature of the slums. Inside, it's cozy but simple, with basic furnishings and little decoration, creating a humble, lived-in atmosphere. The surrounding neighborhood is densely packed, with narrow, dirt paths between buildings, and the constant hum of machinery from the nearby city infrastructure. Despite its rough exterior, the house has a warm, personal feel, providing a sense of home amidst the harsh conditions.

Biggs Apartment
Biggs’s apartment is a tidy and well-kept space within the Sector 7 Residential Area. Unlike many others in the slums, his room shows a sense of order and discipline, reflecting his calm and methodical personality. The furnishings are simple but clean, with minimal clutter—just a few personal items like books, training gear, and neatly folded clothes. It’s clear that Biggs values structure and routine, perhaps as a way to maintain a sense of control amid the chaos of life in Midgar. His place feels quiet and somewhat introspective, offering a glimpse into the thoughtful side of AVALANCHE’s strategist.

Boutique
The Boutique is a clothing store inside a brick building, run by the store owner's son. It sells clothing and produces custom-made dresses, and clothes are seen hung up on mannequins around the store. In Final Fantasy VII, it is here that Cloud obtains his custom-made dress after fetching the shop's owner from a bar; in Final Fantasy VII Remake, it is involved in sidequests.
Collaped Expressway Northern Entrance
The collapsed expressway forms the remains of an expressway tunnel road from fallen Sector 6 plate. It is located close to the Sector 5 slums, and on the way to the Evergreen Park. The expressway can be navigated through its tunnels, wooden ladders, and through old construction technology, the most notable of which are large robot hands. It has become a home for monsters and a hideout for criminals, whose lairs lie in the lower depths of the expressway ruins, and have graffiti across the walls.
Collapsed Expressway South Entrance
The collapsed expressway forms the remains of an expressway tunnel road from fallen Sector 6 plate. It is located close to the Sector 5 slums, and on the way to the Evergreen Park. The expressway can be navigated through its tunnels, wooden ladders, and through old construction technology, the most notable of which are large robot hands. It has become a home for monsters and a hideout for criminals, whose lairs lie in the lower depths of the expressway ruins, and have graffiti across the walls.
Conference Rooms
The Conference Rooms in Shinra Headquarters are sophisticated spaces designed for high-stakes meetings and strategic discussions. Each room is equipped with cutting-edge technology, including large screens for presentations and advanced communication systems for remote collaboration. The decor is sleek and professional, featuring dark wood paneling, modern furnishings, and ambient lighting that creates a serious atmosphere. The walls are often adorned with corporate artwork and accolades, reinforcing Shinra's influence and achievements. These rooms are strategically soundproofed to ensure confidentiality, making them ideal for discussions on corporate policies, research initiatives, and critical projects that drive Shinra's operations.

Corneo Colosseum
Corneo Colosseum is a grand building in the style of Japanese architecture, with large statues located both outside and within its reception. The building hosts major tournaments such as the Corneo Cup as rare events, and in-between, smaller matches take place, with a variety of competitors. There is a vendor that sells both commemorative clothing merchandise and explosive stuffed animals. The Japanese aesthetic is consistent inside the building. In the reception, patterns are engraved in gold on the walls, ink paintings hung on posters, and kanji symbols written on doors. The Colosseum arena itself is located deep underground. Several large gold statues of warriors and dragons surround the central arena, and a large screen gives information on competitors for the audience watching from the podiums. Backstage, the area is less inviting, with a few undecorated concrete rooms for challengers to rest in between matches.
Corneo's Mansion
Corneo's mansion is a grand structure with Japanese architectural style, known for its decadent and extravagant ambiance. Its decor has an oriental Asian theme, with bright red and gold accents throughout, visible in the entrance, central foyer, Corneo's office, and bedroom. Below Corneo's personal chambers in the sewers dwells the monster Abzu. Corneo's office features statues, a red carpet leading to his desk, and a trap door by the bed that drops unsuspecting visitors to Abzu. In stark contrast, the torture room has a medieval dungeon aesthetic, with stone walls, a single candle, and torture devices around a red table. The lackey room is simpler, with basic wooden tables, a TV, and a vending machine designed in Corneo’s likeness.
Corporate Archives
The Corporate Archives of Shinra Headquarters is a vast, meticulously organized repository of documents and data reflecting the history and operations of the Shinra Electric Power Company. This high-tech facility features a sleek, minimalist design with rows of digital terminals and physical storage spaces containing valuable records, research notes, and classified files. Illuminated by ambient lighting, the archives create a somber yet sophisticated atmosphere. Researchers and executives frequently access the archives for information on past projects, technological advancements, and corporate strategies, making it a crucial hub for Shinra's ongoing endeavors. The space embodies the corporation's emphasis on data management and historical legacy.

Drunkards
Drunkards is a bar is a wide room with a kitchen, several stalls around wooden tables, a screen, a karaoke booth, and a dart board. Several patrons visit the bar, including the owner of the boutique, and a sick patron in the bathroom.
Evergreen Park
The Evergreen Park is the site of a playground close to the gate to the Sector 7 Undercity through a wall between the sectors. The playground, frequented by Aerith, has a swing, slide, and tunnel beneath a small climbing frame connected to the S7-6 Service Tunnel to Sector 7. It is located in front of a gate from the Sector 7 Undercity as well as a path to the S7-6 Road to Wall Market. In contrast to its name, the park is mostly concrete and seems to have few visitors. Following the collapse of Sector 7, the area becomes strewn with rubble. Refugees from Sector 7 took temporary refuge in the park the following day, clearing enough rubble to make the park navigable again.
Executive Office
The Executive Office of Shinra Headquarters is an opulent and imposing space that reflects the power and authority of its occupants. The room features large, floor-to-ceiling windows offering breathtaking views of Midgar, bathed in ambient light. Rich, dark wood paneling and sleek, modern furnishings create a sophisticated atmosphere. The centerpiece is an imposing desk, often surrounded by high-backed chairs, where executives discuss corporate strategies. Advanced technology, including holographic displays and communication systems, integrates seamlessly into the decor. The overall design exudes luxury and control, serving as a fitting backdrop for high-stakes decision-making within the Shinra Electric Power Company.
Executive Suite
The Executive Suite of Shinra Headquarters is an opulent and spacious area designed to reflect the power and prestige of the company's top executives. Featuring floor-to-ceiling windows, the suite offers breathtaking views of Midgar, allowing natural light to flood the room. The decor is luxurious, with high-end furnishings, sleek wooden accents, and modern art pieces that convey a sense of sophistication. A large conference table dominates the space, surrounded by plush chairs, ideal for high-stakes meetings. Private offices for key executives are situated along the walls, equipped with advanced technology and personalized touches. The suite exudes an atmosphere of authority and exclusivity, underscoring the ambitious nature of Shinra's leadership.
Hojo's Laboratory
Hojo's Laboratory, located within the Shinra Headquarters, is a sterile and clinical space dedicated to advanced scientific research. The laboratory is filled with high-tech equipment, large glass tanks, and various testing apparatuses, all designed for experimentation on both human and biological subjects. The atmosphere is often cold and intimidating, reflecting the ethical ambiguity of the experiments conducted there. Dim, fluorescent lighting casts an eerie glow over the sterile surfaces, while the walls are lined with monitors displaying data and analysis results. The lab is a hub of innovation, but also a place of moral conflict, embodying the darker side of scientific ambition.
Honeybee Inn
Honeybee Inn is a VIP night club run by Andrea Rhodea. The staff wear themed bee costumes, and the club is frequented by Corneo's staff. The club puts on shows nightly, and Andrea Rhodea takes appointments, but has a tightly booked schedule.
Jessie Apartment
Jessie’s apartment is a small, shared living space located within the Sector 7 Residential Area. She lives there with a couple of roommates, other young women working and surviving in the slums. The apartment is modest and cluttered, reflecting both the limited means and the creative spirit of its occupants. Jessie's corner of the room is filled with mechanical parts, tools, and bomb-making equipment, revealing her role as AVALANCHE’s explosives expert. Despite its simplicity, the apartment feels warm and personal, offering a rare sense of comfort and normalcy in the harsh world of Midgar.
Jessie's Parents' House
Jessie's Parents' House is a quaint and cozy residence nestled in the slums of Midgar. The structure features a modest, worn exterior with a small garden in front, filled with overgrown plants and a few colorful flowers. Inside, the home has a warm, inviting atmosphere, with wooden furniture and personal touches that reflect the family's history. The walls are adorned with photographs and mementos, showcasing moments from Jessie's childhood and her family's life. Despite its simple design, the house emanates a sense of love and nostalgia, serving as a stark contrast to the industrial landscape of the city outside.
Mako Reactor 0
Mako Reactor 0 is a foundational facility in the Final Fantasy VII universe, known for its significant role in the extraction of mako energy. Its design is marked by a robust, industrial aesthetic, featuring large, reinforced structures that emphasize its purpose as a power source. The exterior is adorned with prominent pipes and glowing elements, symbolizing the flow of mako energy being harnessed from the planet. Inside, Mako Reactor 0 contains an intricate network of machinery, control systems, and energy conduits that facilitate the efficient processing of mako. The atmosphere within is often illuminated by an eerie green glow, reflecting the raw power of the energy being extracted. Mako Reactor 0 embodies the early stages of industrialization in the series, serving as a reminder of the ongoing tension between technological progress and environmental preservation.
Mako Reactor 1
Mako Reactor 1 is a prominent industrial facility in the Final Fantasy VII universe, known for its sleek, metallic design and futuristic architecture. It serves as a power plant that extracts mako energy from the planet, generating electricity for the surrounding city. The reactor is characterized by its imposing structure, with large pipes and machinery that highlight its role in energy production. The environment around the reactor is often depicted as a stark contrast to nature, emphasizing the impact of technological advancement on the planet's ecosystem. Its interior features a complex network of corridors, control rooms, and energy conduits, showcasing the high-tech mechanisms employed to harness mako energy.
Mako Reactor 2
Mako Reactor 2 is another significant industrial facility in the Final Fantasy VII universe, featuring a modern and imposing design similar to its predecessor. This reactor is responsible for extracting mako energy, with a layout that includes vast chambers filled with advanced machinery and equipment. The exterior showcases a blend of steel and glass, reflecting its technological prowess while standing in stark contrast to the natural environment. Inside, the reactor is equipped with intricate systems for energy processing, including control panels and energy conduits that highlight its complex operations. The atmosphere is often depicted as intense and industrial, emphasizing the powerful energy being harnessed from the planet.
Mako Reactor 3
Mako Reactor 3 is another crucial facility in the Final Fantasy VII universe, characterized by its sleek and modern architectural style. This reactor plays a vital role in harnessing mako energy, contributing to the energy supply of the surrounding areas. The exterior features a blend of reinforced steel and advanced materials, designed to withstand the immense pressures of energy extraction. Inside, Mako Reactor 3 contains expansive chambers filled with high-tech machinery and control systems, facilitating the efficient processing of mako energy. The interior is illuminated by vibrant green lights, highlighting the raw power of the mako being harvested. The overall atmosphere is one of advanced industrial technology, showcasing the ongoing conflict between progress and the preservation of the planet.
Mako Reactor 4
Mako Reactor 4 is a pivotal facility in the Final Fantasy VII universe, notable for its imposing and sophisticated architecture. This reactor is designed to extract mako energy, contributing significantly to the energy needs of the surrounding region. The exterior features a blend of steel and glass, with large, glowing elements that reflect the potent energy being harnessed inside. Within the reactor, a complex network of machinery, control panels, and energy conduits can be found, all dedicated to the efficient processing of mako energy. The interior is illuminated by an eerie green light, underscoring the reactor's connection to the planet's life force. Mako Reactor 4 embodies the high-tech industrial aesthetic prevalent in the series, representing the tension between technological advancement and environmental sustainability.
Mako Reactor 5
Mako Reactor 5 is a key facility in the Final Fantasy VII universe, recognized for its imposing and futuristic design. As a major source of mako energy, this reactor is integral to the energy infrastructure of the nearby areas. The exterior features a robust steel framework adorned with large, illuminated panels that emit a greenish glow, indicative of the mako energy within. Inside, Mako Reactor 5 is filled with intricate machinery, control rooms, and pipelines that efficiently manage the extraction and processing of mako energy. The atmosphere inside the reactor is often charged with intensity, highlighted by the hum of machinery and the pulsating lights that signify the reactor's operations. Overall, Mako Reactor 5 exemplifies the fusion of advanced technology and industrial design, reflecting the ongoing reliance on mako energy.
Mako Reactor 6
Mako Reactor 6 is a significant facility within the Final Fantasy VII universe, distinguished by its modern and robust architectural design. As a key player in the extraction of mako energy, this reactor showcases advanced technology that reflects its role in powering the surrounding areas. The exterior features a sturdy construction with prominent pipes and large, glowing elements that symbolize the potent mako energy being harvested. Inside, Mako Reactor 6 houses an intricate array of machinery, including control systems and energy conduits that facilitate the efficient processing of mako. The interior environment is often depicted with a dramatic green illumination, emphasizing the reactor's connection to the planet's lifeblood. Overall, Mako Reactor 6 embodies the blend of industrial prowess and environmental impact, highlighting the ongoing reliance on mako energy in the world of Final Fantasy VII.
Mako Reactor 7
Mako Reactor 7 is a crucial facility in the Final Fantasy VII universe, characterized by its sleek and industrial design. This reactor is pivotal in the extraction and utilization of mako energy, providing power to the nearby areas. The exterior features a modern facade, complete with large pipes and glowing elements that signify the energy being harnessed within. Inside, Mako Reactor 7 contains a sophisticated network of machinery, control systems, and energy conduits designed for efficient energy processing. The atmosphere is often infused with a vibrant green light, reflecting the intense energy flow and emphasizing its connection to the planet’s resources. Overall, Mako Reactor 7 exemplifies the technological advancement and industrial complexity present in the series, serving as a stark reminder of the delicate balance between progress and environmental sustainability.
Mako Reactor 8
Mako Reactor 8 is an essential facility in the Final Fantasy VII universe, notable for its striking and modern architecture. As a key contributor to the extraction of mako energy, this reactor is designed to optimize the harnessing of the planet's life force for industrial use. The exterior features a sleek, metallic design, highlighted by large, illuminated panels that radiate a green glow, indicative of the potent energy within. Inside, Mako Reactor 8 houses a complex arrangement of advanced machinery, control panels, and energy conduits that work in concert to process and distribute mako energy efficiently. The interior environment is often bathed in a vibrant green light, creating a dynamic and charged atmosphere that underscores the reactor's role in energy production. Overall, Mako Reactor 8 reflects the fusion of cutting-edge technology and industrial design, symbolizing the ongoing reliance on mako energy and its impact on the world.
Materia Shop
Materia Shops are specialized establishments found in the world of Final Fantasy VII, offering a variety of materia for purchase. These shops feature a range of colorful and glowing orbs, each representing different magical abilities, summon spells, or enhancements for characters. The interior typically has a bright, inviting atmosphere, with shelves displaying the available materia and helpful shopkeepers ready to assist customers. Players can browse the selections to find materia that enhances combat capabilities, provides unique skills, or augments character stats, making them essential for customizing gameplay and strategies.
Memorial Museum
The Shinra Memorial Museum, located within the Shinra Headquarters, is a modern and expansive facility dedicated to showcasing the history and achievements of the Shinra Electric Power Company. The museum features sleek, minimalist architecture, with interactive exhibits and displays that highlight significant technological advancements and milestones of the company. Visitors can explore various sections, including displays on the Mako energy extraction process, the development of advanced weaponry, and the history of the company’s founders. The museum aims to portray Shinra’s contributions to society, blending educational elements with a polished, corporate aesthetic, all while reflecting the company's influence on the world of Midgar.
Recreational Facility
The Shinra Headquarters Recreational Facility is an expansive, well-appointed area designed for relaxation and leisure. This space features modern amenities, including a gymnasium equipped with state-of-the-art fitness equipment, a swimming pool, and various sports courts for activities like basketball and tennis. The facility is adorned with large windows that provide natural light and offer views of the cityscape. Additionally, it includes lounges and recreational rooms for socializing, games, and entertainment, creating a balanced environment for Shinra employees to unwind and recharge. The design emphasizes comfort and accessibility, reflecting Shinra's commitment to employee well-being amidst its corporate environment.
S6-5 Road
S6-5 Road leads directly from the Sector 5 Undercity to Wall Market, with a fork on the road left to the Collapsed Expressway. It is a narrow dirt road through a hole in a wall of the Sector 5 Undercity. The road is surrounded on either side by rubble and debris left from the fallen Sector 6 plate fell, as well as crags and limited vegetation. Halfway along the road is a fallen piece of the Sector 6 plate interior, a winding metal tunnel that leads directly to the Collapsed Expressway. Parts of the roads are paved with scrap metal, and there is a pond at the halfway point.
S7-6 Road
The S7-6 Road leads from Wall Market's south entrance to the gate to the Sector 7 Undercity, creating a path directly from the Evergreen Park to Wall Market. In Final Fantasy VII, this is a very short street with shanty houses either side.
Sam's Delivery Service
Sam's Delivery Service is a chocobo-drawn delivery service ran by Chocobo Sam, one of Corneo's henchmen. It is located outside the south entrance to Wall Market. The Delivery Service has a main building and a few other warehouses, resembling Western false front architecture. Adjacent to the main building are chocobo stables, and a chocobo carriage at the front. It is bound on the eastern side by the ruins of the collapsed expressway.
Sector 1 Plate Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 1 Slums Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 2 Plate Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 2 Slums Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 3 Plate Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 3 Slums Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 4 Plate Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 4 Slums Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 5 Plate Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 5 Slums Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 6 Plate Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 6 Slums Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 7 Clinic
An unassuming building nestled in the Sector 7 slums, the Sector 7 Clinic serves as a front for an Avalanche HQ branch. With a large moogle doll adorning its entrance, it offers medical services while secretly coordinating resistance efforts against Shinra.
Sector 7 Plate Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 7 Slums Pillar
The Sector 7 Slums Pillar is a towering structure that looms over the slums, serving as a battleground for those daring enough to ascend its 15 flights of stairs. Each floor presents a unique challenge, filled with formidable foes such as helitroopers and elite security officers, culminating in a climactic showdown at the top.
Sector 7 Slums Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 8 Plate Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Sector 8 Slums Train Station
The train stations in Midgar are bustling hubs of activity, reflecting the city's industrial atmosphere. Each station is characterized by a utilitarian design, featuring large, open platforms and a network of tracks that connect various sectors of the city. The architecture is often gritty and functional, with metal and concrete dominating the aesthetic. Bright overhead signs display train schedules and destinations, while vendors sell snacks and drinks to commuters. The stations serve as vital links for the population, facilitating transportation amidst the sprawling urban landscape. Frequent train services ensure efficient movement, contributing to the city's fast-paced lifestyle.
Seventh Heaven
Seventh Heaven is a lively and welcoming bar located in the Sector 7 slums of Midgar. The establishment has a cozy, rustic charm, with wooden furniture and warm lighting that creates a comfortable atmosphere. Its interior is filled with various decorations, including posters and memorabilia, reflecting the local culture and the struggles of the residents. The bar serves as a social hub for the community, where people gather to enjoy drinks, share stories, and find solace amid the hardships of their environment. Additionally, it features a stage for live music and performances, adding to its vibrant and engaging ambiance.
Shinra Headquarters' Lobby
The lobby of Shinra Headquarters is an expansive and impressive space, designed to convey power and sophistication. High ceilings are adorned with modern lighting fixtures, casting a warm glow on the polished marble floors. Large glass walls provide a view of the bustling city outside, while sleek, minimalist furniture offers a contemporary touch. A prominent reception desk is situated at the center, staffed by attentive personnel ready to assist visitors. Various digital screens display corporate information and advertisements, reinforcing Shinra's image as a cutting-edge company. Elegant plants and artworks are strategically placed, adding a touch of nature and culture to the otherwise high-tech environment. The overall atmosphere is one of authority and efficiency, reflecting the corporation's ambition and influence within Midgar.
Shinra's Public Security Division
Shinra's Public Security Division in the Sector 7 Slums serves as the enforcement arm of the Shinra Electric Power Company. The division operates from a utilitarian building that stands in stark contrast to the surrounding environment, emphasizing its authoritative presence. Inside, the atmosphere is tense and strictly controlled, with officers clad in distinctive uniforms, ready to respond to any disturbances. The division focuses on monitoring the activities of the local population, often using surveillance technology and aggressive tactics to maintain order. The decor is functional, with minimal comforts, reflecting the division's purpose of exerting power and control over the impoverished area while enforcing Shinra's interests.
Stargazer Heights
Stargazer Heights is a modest, multi-story apartment building located in Sector 7’s residential area. The structure has a worn, rustic charm, with faded brick walls and a cozy, lived-in feel. Its small balconies and rooftop offer a humble view of the surrounding neighborhood. The interior features simple, functional apartments, each with basic furnishings that reflect the working-class lifestyle of its tenants. The building has a communal atmosphere, with a friendly landlady and a sense of close-knit community among the residents. Despite its age, Stargazer Heights exudes a warm and welcoming vibe.
Storage Area
The Storage Area of Shinra Headquarters is a large, utilitarian space characterized by its industrial design. It features high ceilings and a vast expanse filled with rows of metallic shelves and crates, storing various supplies and equipment essential for the company's operations. The area is dimly lit, with flickering fluorescent lights that cast shadows across the concrete floor, adding to its somewhat ominous atmosphere. Security measures are evident, with surveillance cameras and reinforced doors, highlighting the importance of the items stored within. This functional space contrasts sharply with the sleek, polished design of the upper floors, serving as a reminder of the more practical and sometimes darker aspects of Shinra's activities.

Temomiya Massage
Madam M's parlor is a building in the style of Japanese-Western Eclectic architecture. It is a hand-massage parlor ran by Madam M, one of Corneo's henchmen, offering a "poor man's course," a "standard course," and a "luxury course" to clients. The building has well-decorated wallpapers with flower patterns keeping with its Japanese aesthetic, and is lit by Chinese lamps and candles. The Neon Sign on the building lists it as 'Temomiya Massage'.
The Church
The Church in Sector 5 is a serene and tranquil space nestled amidst the bustling urban environment of Midgar. Its distinctive design features a rustic, weathered appearance, with stone walls and a sloping roof partially covered in greenery, giving it a sense of harmony with nature. Inside, the church is illuminated by soft, natural light filtering through stained glass windows, creating a peaceful atmosphere. The interior is adorned with wooden pews and an altar, reflecting a simple yet inviting aesthetic. Overgrown plants and flowers add a touch of life and color, making it a sanctuary for those seeking solace away from the chaos of the city.
The Drum
The Drum, located within Hojo's Laboratory at Shinra Headquarters, is a unique and eerie circular chamber designed for various experiments. Its high, industrial ceiling is lined with intricate machinery and conduits, while the walls are adorned with a series of large glass panels showcasing various biological specimens and containment units. The chamber is dimly lit, creating a somber atmosphere that enhances the sense of isolation. In the center of The Drum, a massive, circular platform serves as the focal point for experimentation, surrounded by advanced scientific equipment. This space reflects Hojo's obsession with genetic manipulation and experimentation, combining cutting-edge technology with a foreboding ambiance that underscores the ethical implications of his work. The combination of sterile surfaces and ominous machinery creates a chilling environment, making The Drum a haunting reminder of Shinra's darker pursuits.
Underground Test Site
The Underground Test Site of Shinra Headquarters is a concealed facility that contrasts sharply with the sleek design of the building above. Accessible through hidden entrances, the site is a dimly lit, utilitarian space filled with advanced technology and experimental equipment. Its stark, industrial environment features concrete walls and metallic surfaces, emphasizing a sense of secrecy and isolation. The area is used for various research and development projects, often involving controversial experiments on both technology and living beings. The atmosphere is tense and foreboding, reflecting the moral ambiguities of Shinra's pursuits, with security measures in place to safeguard the sensitive activities conducted within.
Urban Planning Administration
The Urban Planning Administration within Shinra Headquarters is a key department responsible for the development and management of Midgar's infrastructure. This office is characterized by its sterile, bureaucratic environment, filled with large maps, blueprints, and high-tech displays showcasing the city’s layout. The decor is functional, with minimalist furnishings and bright, fluorescent lighting that emphasizes efficiency. Staffed by urban planners and engineers, the department focuses on zoning, resource allocation, and the implementation of Shinra's policies to ensure optimal city growth. It plays a crucial role in controlling the distribution of resources and managing the overall urban environment, often prioritizing Shinra's corporate interests over the needs of the city's residents. The Urban Planning Administration exemplifies the intersection of corporate power and urban development in Midgar.
Urban advancement district
An area extending out from Wall Market from a road between the Colosseum and Corneo's Mansion to the border wall with Sector 7, it was a Shinra construction project that was abandoned halfway through. It gives access to the sewers.
Visual Entertainment Hall
The Visual Entertainment Hall within Shinra Headquarters is a cutting-edge facility designed for immersive presentations and entertainment. This spacious auditorium features a sleek, modern design, with state-of-the-art projection systems and surround sound to enhance the viewer experience. The hall is equipped with comfortable seating and dynamic lighting, creating an engaging atmosphere for corporate events, promotional showcases, and multimedia displays. The walls are adorned with high-resolution screens, showcasing Shinra's latest technological advancements and projects, reflecting the company's commitment to innovation and entertainment. This space serves as both a venue for public engagement and a demonstration of Shinra's influence in the media landscape.

Wall Market's Diner
The Diner is a food joint that resembles a standard American diner. It sells a Korean B.B.Q. Plate, Sushi Plate, or its own special.

Wall Market's Gym
The weapon store, advertised by a neon sign reading "Machine & Gun", is located close to piles of scrap that belong to the store owner. It is a concrete building that has two offices located behind metal fences. While Cloud can only buy weapons and items for civilian use, the owner buys and sells military grade vehicles and heavy weapons as well, with tanks, helicopters, missiles, and artillery pieces surrounding the store. The right office is a counter, situated in front of machine guns with ammunition on display. The store owner is in the left office, and contains posters, a computer, as well as a tank on display.

Wall Market's Inn
The inn is a hotel located directly at Wall Market's entrance from the Sector 5 Slums. It is a mostly concrete building with a metal roof. Inside, it has a vending machine that sells items, as well as several hostel-style rooms to stay in containing multiple beds, including bunk-beds, meaning they do not offer much privacy.

Wall Market's Item Shop
The store marked "Item" out front is a small metal cubicle not run by a human clerk. Though it has shelves with items around it, none are available for purchase. Inside is a computer terminal, which is guarded by a machine gun turret at the top. There is a barker hawking the shop who acts confused when Cloud confronts him after attempting to use the shop.

Wall Market's Materia Shop
The Materia store is a well-decorated store in a tent. It has antique vases on shelves and ornaments, and is lit by candidates. The store clerk lays on a rug in the back of the tent, with more decorations behind him. In both Final Fantasy VII and Final Fantasy VII Remake, the merchant is involved in optional quests.

Wall Market's Pharmacy
The Pharmacy is a small, modest store with a single room, and shelves of medicine by the counter. It sells medicinal items in the form of deodorant, disinfectants, and digestive, as well as restorative items. The store also gives free items in the exchange for a Pharmacy Coupon.

Wall Market's Weapon Shop
The weapon store, advertised by a neon sign reading "Machine & Gun", is located close to piles of scrap that belong to the store owner. It is a concrete building that has two offices located behind metal fences. While Cloud can only buy weapons and items for civilian use, the owner buys and sells military grade vehicles and heavy weapons as well, with tanks, helicopters, missiles, and artillery pieces surrounding the store. The right office is a counter, situated in front of machine guns with ammunition on display. The store owner is in the left office, and contains posters, a computer, as well as a tank on display.
Weapon Shop
Weapon shops are specialized retail establishments that offer a variety of armaments and combat gear for purchase. Typically found in urban areas or bustling marketplaces, these shops feature an assortment of weapons, including swords, guns, bows, and melee tools, catering to both novice adventurers and seasoned warriors. The interior is often filled with displays showcasing different weapon types, alongside accessories such as ammunition, armor, and other tactical equipment. Knowledgeable shopkeepers provide expert advice, helping customers select the best gear for their needs. The atmosphere can range from utilitarian to elaborate, reflecting the culture and style of the surrounding area.
Wedge House
Wedge’s home is a cozy, slightly chaotic apartment nestled in the Sector 7 Residential Area. It’s immediately clear that this space is lived-in and full of life—mainly thanks to the presence of his beloved cats, who roam freely and lounge on every available surface. The apartment is warm and welcoming, with scattered cushions, pet toys, and food bowls tucked into corners. Wedge’s easygoing and affectionate nature is reflected in the home’s atmosphere; it feels less like a bachelor pad and more like a small sanctuary. The walls might be a little cracked, but the place radiates kindness, comfort, and an unmistakable sense of home.