Midgar - Final Fantasy VII (In Development) world illustration - Urban Fantasy theme
Urban Fantasy

Midgar - Final Fantasy VII (In Development)

J
Jgius

Midgar from Final Fantasy VII, a dystopian city dominated by the Shinra Corporation.


Author's Note: Experience Midgar from Final Fantasy VII (mixing the 1997' and the Ramake version). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Another key factor of structural changes is the map editor of Friends & Fables, it only supports rectangles, making it impossible to create actual "sectors" in a triangular shape. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra's Headquarters" it was possible to make a complex series of rooms, labs and key areas. Even though the world editor is full of interesting settings and tools, adapting the world of Final Fantasy 7 to a world of Friends & Fables is not an easy task, for example, it's impossible to use just one "currency", forcing us to add Gold, Silver and Copper Gilds, which don't exist in the official world. In this version of Midgar, you can visit every place that you would play in Final Fantasy 7 and in addition to that you can visit places that were only mentioned in the official games.
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Reno
Reno
Level 5 Enhanced Human SOLDIER -
A charismatic and laid-back member of an elite private organization, known for his sharp wit, agility, and skill in combat. He navigates dangerous situations with humor while grappling with the morality of his actions.
Details
RaceEnhanced Human
ClassSOLDIER
Level5
Alignment
PronounsHe/Him
Location-3, 5
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Gil0
Silver Gil0
Copper Gil0
appearance
A male human rogue with a slim, athletic build, standing around 6 feet tall. He has spiky bright red hair and striking blue-green eyes, often accompanied by a carefree smile. He wears a fitted dark suit with a loose tie, and a pair of goggles rests on his forehead, reflecting his cool and relaxed style. He wields an electro-mag rod, showcasing his agility and tactical prowess in battle.
personality
Reno is known for his sarcastic banter and unfiltered honesty. He approaches dangerous situations with a carefree attitude, but beneath his cool exterior lies a complex character who is fiercely loyal yet occasionally conflicted about his actions.
backstory
Reno is a cocky, sharp-witted operative of the Turks, Shinra’s covert unit. Known for his red hair and electric baton, he balances a laid-back attitude with lethal efficiency. Though loyal to Shinra, he often shows flashes of conscience, especially when missions involve civilian casualties. He has a strong partnership with Rude, his silent and reliable counterpart, forming a highly effective duo. Reno sees Avalanche as a threat but develops a begrudging respect for Cloud over time, treating their clashes as personal challenges. Despite his sarcasm and bravado, Reno isn’t without depth—moments of hesitation hint at inner conflict. Still, he follows orders, even in morally gray situations like the Sector 7 plate drop, making him both charismatic and dangerous.
Stats
Strength
12
Dexterity
18
Constitution
14
Intelligence
15
Wisdom
13
Charisma
17
Armor Class
15
Max HP
38
Speed
30

HP

38 / 38 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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