Midgar - Final Fantasy VII (In Development) world illustration - Urban Fantasy theme
Urban Fantasy

Midgar - Final Fantasy VII (In Development)

J
Jgius

Midgar from Final Fantasy VII, a dystopian city dominated by the Shinra Corporation.


Author's Note: Experience Midgar from Final Fantasy VII (mixing the 1997' and the Ramake version). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Another key factor of structural changes is the map editor of Friends & Fables, it only supports rectangles, making it impossible to create actual "sectors" in a triangular shape. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra's Headquarters" it was possible to make a complex series of rooms, labs and key areas. Even though the world editor is full of interesting settings and tools, adapting the world of Final Fantasy 7 to a world of Friends & Fables is not an easy task, for example, it's impossible to use just one "currency", forcing us to add Gold, Silver and Copper Gilds, which don't exist in the official world. In this version of Midgar, you can visit every place that you would play in Final Fantasy 7 and in addition to that you can visit places that were only mentioned in the official games.
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207 days ago
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Cerulean Drake
CR 3Medium Monstrosity
Cerulean Drake
HP Range70 - 80 (Avg: 75)
AC15
XP700

Description

The Cerulean Drake is a swift, magical creature that soars through the skies, unleashing icy attacks on its foes. Known for its agility and cunning, it can teach those who are prepared the secrets of its chilling abilities.

Details
SizeMedium
TypeMonstrosity
CR3
XP700
Languagesunderstands Draconic but cannot speak
Defenses
Armor Class15
HP Range70 - 80 (Avg: 75)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Chilling Dive

The Cerulean Drake dives at a target, making a melee attack with its claws. On a hit, the target takes 10 (2d6 + 3) slashing damage and must succeed on a DC 15 Constitution saving throw or be paralyzed until the end of its next turn.

Icy Breath

The Cerulean Drake exhales a blast of icy wind in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 21 (6d6) cold damage on a failed save, or half as much damage on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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