Urban Fantasy
Midgar from Final Fantasy VII, a dystopian city dominated by the Shinra Corporation.
Author's Note: Experience Midgar from Final Fantasy VII (mixing the 1997' and the Ramake version).
Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Another key factor of structural changes is the map editor of Friends & Fables, it only supports rectangles, making it impossible to create actual "sectors" in a triangular shape. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra's Headquarters" it was possible to make a complex series of rooms, labs and key areas.
Even though the world editor is full of interesting settings and tools, adapting the world of Final Fantasy 7 to a world of Friends & Fables is not an easy task, for example, it's impossible to use just one "currency", forcing us to add Gold, Silver and Copper Gilds, which don't exist in the official world.
In this version of Midgar, you can visit every place that you would play in Final Fantasy 7 and in addition to that you can visit places that were only mentioned in the official games.
Played | 35 times |
Cloned | 3 times |
Created | 207 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range150 - 150 (Avg: 150)
AC17
XP1800
Description
Cutter is a formidable mecha guardian deployed by the Shinra Electric Power Company to protect their vital mako reactors. Equipped with deadly spinning saw blades, it excels in close-quarters combat, making it a dangerous foe for any adventurer.
Details
Size | Large |
Type | Construct |
CR | 5 |
XP | 1800 |
Languages | None |
Defenses
Armor Class | 17 |
HP Range | 150 - 150 (Avg: 150) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Saw Blade Slash
Cutter makes a melee attack with its spinning saw blades, dealing 2d10 slashing damage.
Self-Repair
Cutter can repair itself, regaining 1d10 hit points. This ability can be used once per encounter.
Spin Attack
Cutter spins rapidly, creating a whirlwind of blades. All creatures within 10 feet must make a DC 15 Dexterity saving throw, taking 3d8 slashing damage on a failed save, or half as much on a successful one.