Midgar - Final Fantasy VII (In Development) world illustration - Urban Fantasy theme
Urban Fantasy

Midgar - Final Fantasy VII (In Development)

J
Jgius

Midgar from Final Fantasy VII, a dystopian city dominated by the Shinra Corporation.


Author's Note: Experience Midgar from Final Fantasy VII (mixing the 1997' and the Ramake version). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Another key factor of structural changes is the map editor of Friends & Fables, it only supports rectangles, making it impossible to create actual "sectors" in a triangular shape. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra's Headquarters" it was possible to make a complex series of rooms, labs and key areas. Even though the world editor is full of interesting settings and tools, adapting the world of Final Fantasy 7 to a world of Friends & Fables is not an easy task, for example, it's impossible to use just one "currency", forcing us to add Gold, Silver and Copper Gilds, which don't exist in the official world. In this version of Midgar, you can visit every place that you would play in Final Fantasy 7 and in addition to that you can visit places that were only mentioned in the official games.
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207 days ago
Last Updated
3 days ago
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Enhanced Magitrooper
CR 5Medium Humanoid
Enhanced Magitrooper
HP Range100 - 140 (Avg: 120)
AC15
XP1800

Description

The Enhanced Magitrooper is a swift and elusive combatant, utilizing magical attacks to control the battlefield. He employs Mana-Mines to zone enemies and uses energy shots to keep them at bay, making him a formidable opponent despite his less aggressive nature.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesNone
Defenses
Armor Class15
HP Range100 - 140 (Avg: 120)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Energy Shot

The Enhanced Magitrooper fires a concentrated blast of energy at a target within 60 feet, dealing 2d8 force damage on a hit.

Mana-Mine

The Enhanced Magitrooper places a Mana-Mine on the ground. When a creature steps on it, it explodes, dealing 3d6 force damage and launching the creature 10 feet into the air.

Scatter Shot

The Enhanced Magitrooper spins rapidly, launching a barrage of energy spheres in all directions. Each creature within a 20-foot radius must make a Dexterity saving throw, taking 4d6 force damage on a failed save, or half as much on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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