Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.
Played | 70 times |
Cloned | 5 times |
Created | 263 days ago |
Last Updated | 20 days ago |
Visibility | Public |
Description
The Flametrooper is a highly dangerous infantry unit, specializing in devastating fire attacks that can incapacitate entire parties if left unchecked. With a combination of area-of-effect fire abilities and high magic attack, he poses a significant threat to adventurers.
Size | Medium |
Type | Humanoid |
CR | 6 |
XP | 2300 |
Languages | None |
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Combustion Burst
The Flametrooper fires a quick burst of flame at a target within 60 feet. The target must make a Dexterity saving throw, taking 22 (5d8) fire damage on a failed save and being knocked prone, or half as much damage on a successful one.
Flamethrower
The Flametrooper unleashes a continuous stream of fire in a 30-foot line that is 5 feet wide. Each creature in that line must make a Dexterity saving throw, taking 36 (8d8) fire damage on a failed save, or half as much damage on a successful one. This attack lasts for 1 minute, and the Flametrooper can maintain it as long as he concentrates.
Kick
In close combat, the Flametrooper can kick an opponent away, forcing them to make a Strength saving throw. On a failure, the target is pushed 10 feet away and knocked prone.