Fantasy
Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.
Author's Note: Experience Gaia from Final Fantasy VII (mixing the 97' original game and both Remakes).
Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra Building" it was possible to make a complex series of rooms, labs and key areas.
In this version of Gaia you can explore pretty much all the major locations that you would find in the original game, in Remake and in Rebirth, adding immaginary versions of locations that were only mentioned and never explored in the official videogames.
Played | 70 times |
Cloned | 5 times |
Created | 263 days ago |
Last Updated | 20 days ago |
Visibility | Public |
HP Range10 - 20 (Avg: 15)
AC12
XP200
Description
Gorgers are basic enemies that utilize a binding mechanic to restrict player actions. They can inflict poison through their bubble attacks and are often found in the Abandoned Talagger Factory, where they use their climbing abilities to evade direct attacks.
Details
Size | Small |
Type | Monstrosity |
CR | 1 |
XP | 200 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 12 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bind
The Gorger clings to a target, preventing them from taking actions until they are freed by an ally or by succeeding on a DC 12 Strength check.
Bite
A basic physical attack that deals 1d6+2 piercing damage.
Poison Bubble
The Gorger blows a bubble that travels up to 30 feet and explodes on impact, dealing 1d4 poison damage and poisoning the target unless they succeed on a DC 12 Constitution saving throw.