Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.
Played | 70 times |
Cloned | 5 times |
Created | 263 days ago |
Last Updated | 20 days ago |
Visibility | Public |
Description
The Horned Cripshay is a formidable predator that dominates its territory with brute strength and cunning tactics. It can summon smaller cripshays to aid it in battle and has the ability to devour them to restore its own health, making it a relentless foe in combat.
Size | Large |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | None |
Armor Class | 15 |
HP Range | 150 - 150 (Avg: 150) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Acid Spit
The Horned Cripshay spits a large blob of acid at a target within 60 feet. The target must make a Dexterity saving throw, taking 4d8 acid damage on a failed save, or half as much on a successful one. On a failed save, the target is also poisoned for 1 minute.
Devour
The Horned Cripshay leaps onto a target, binding them to the ground. The target must make a Strength saving throw or take 6d10 bludgeoning damage and be restrained. The Horned Cripshay then summons 3 cripshays and heals for half the damage dealt.
Frenzied Charge
The Horned Cripshay stands on its hind legs and charges forward, using its horns to launch a target into the air. Targets must make a Dexterity saving throw or take 3d10 piercing damage.
Rallying Cry
The Horned Cripshay lets out a deafening roar, summoning 1d4 regular cripshays to the battlefield.