Midgar from Final Fantasy VII, a dystopian city dominated by the Shinra Corporation.
Played | 35 times |
Cloned | 3 times |
Created | 207 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Description
The Shinra Security Officer is a basic infantry unit employed by the Shinra Electric Power Company. Trained for combat, they utilize firearms and grenades to maintain order and eliminate threats to Shinra's interests.
Size | Medium |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | None |
Armor Class | 15 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Burst Fire
The Security Officer rapidly fires their machine gun for 2 seconds, making three ranged attacks against a target within 60 feet. Each hit deals 1d6 piercing damage.
Close Quarters Combat
The Security Officer can make a melee attack with their gun or a kick, dealing 1d8 bludgeoning damage.
Grenade Toss
The Security Officer throws a grenade at a point within 30 feet, creating an explosion that deals 3d6 fire damage in a 10-foot radius. Affected creatures can make a DC 13 Dexterity saving throw to take half damage.
Machine Gun Fire
The Security Officer fires their machine gun at a target within 60 feet, dealing 2d6 piercing damage on a hit.