Midgar from Final Fantasy VII, a dystopian city dominated by the Shinra Corporation.
Played | 35 times |
Cloned | 3 times |
Created | 207 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Description
The Shock Trooper is a swift and agile combatant in service of the Shinra Public Security Division, specializing in rapid melee attacks and evasive maneuvers. Known for their ability to dodge incoming attacks and surround their foes, they are particularly dangerous in groups, capable of flustering even the most seasoned adventurers.
Size | Medium |
Type | Humanoid |
CR | 3 |
XP | 700 |
Languages | None |
Armor Class | 15 |
HP Range | 70 - 80 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Backspring Kick
The Shock Trooper performs a somersault kick, dealing 2d8 bludgeoning damage and knocking the target 10 feet into the air on a successful hit.
Diving Kick
The Shock Trooper leaps into the air and descends with a powerful kick, dealing 2d6 bludgeoning damage on a successful melee attack.
Multi-Strike Combo
The Shock Trooper unleashes a rapid three-hit melee combo, dealing 1d8+4 slashing damage with each hit. Each hit causes the target to flinch.
Springboard
The Shock Trooper propels themselves towards an opponent, making a melee attack with advantage. On a hit, they deal 1d10+4 slashing damage.