Final Fantasy VII (In Development) world illustration - Fantasy theme
Fantasy

Final Fantasy VII (In Development)

J
Jgius

Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.


Author's Note: Experience Gaia from Final Fantasy VII (mixing the 97' original game and both Remakes). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra Building" it was possible to make a complex series of rooms, labs and key areas. In this version of Gaia you can explore pretty much all the major locations that you would find in the original game, in Remake and in Rebirth, adding immaginary versions of locations that were only mentioned and never explored in the official videogames.
Played70 times
Cloned5 times
Created
263 days ago
Last Updated
20 days ago
VisibilityPublic
Smogger
CR 5Large Construct
Smogger
HP Range10 - 20 (Avg: 15)
AC15
XP1800

Description

A hulking mechanical menace, the Smogger is a slow-moving enemy that thrives in toxic environments. Its ability to unleash poisonous clouds and go berserk makes it a formidable foe in any battle.

Details
SizeLarge
TypeConstruct
CR5
XP1800
LanguagesNone
Defenses
Armor Class15
HP Range10 - 20 (Avg: 15)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Haywire Haze

The Smogger enters a berserk state, charging at a target up to 40 feet away. If it collides with a target, it deals 3d10 bludgeoning damage. If it does not collide with a target, it becomes pressured, gaining advantage on its next attack.

Self-Destruct

Upon defeat, the Smogger explodes in a 20-foot radius, dealing 6d10 fire damage to all creatures in range. This ability can be learned as an Enemy Skill.

Toxic Cloud

The Smogger releases a toxic cloud in a 30-foot cone, forcing creatures in the area to make a Constitution saving throw or become Silenced for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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