Fantasy
Gaia from Final Fantasy VII. Previously this world contained only Midgar and all characters and monsters that we met in the original game and in Remake, now with this massive update all the regions of Gaia explorable in Rebirth are coming: Grasslands, Junon Region, Corel Region, Gongaga Region, Cosmo Canyon Region, Nibel Region and Northwood. Consequently, soon will arrive new characters, points of interests and areas to make this world even more alive.
Author's Note: Experience Gaia from Final Fantasy VII (mixing the 97' original game and both Remakes).
Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra Building" it was possible to make a complex series of rooms, labs and key areas.
In this version of Gaia you can explore pretty much all the major locations that you would find in the original game, in Remake and in Rebirth, adding immaginary versions of locations that were only mentioned and never explored in the official videogames.
Played | 70 times |
Cloned | 5 times |
Created | 263 days ago |
Last Updated | 20 days ago |
Visibility | Public |
Evergreen Park
Point of Interest
Details
Coordinates | (160, -40) |
Description
The Evergreen Park is the site of a playground close to the gate to the Sector 7 Undercity through a wall between the sectors. The playground, frequented by Aerith, has a swing, slide, and tunnel beneath a small climbing frame connected to the S7-6 Service Tunnel to Sector 7. It is located in front of a gate from the Sector 7 Undercity as well as a path to the S7-6 Road to Wall Market. In contrast to its name, the park is mostly concrete and seems to have few visitors. Following the collapse of Sector 7, the area becomes strewn with rubble. Refugees from Sector 7 took temporary refuge in the park the following day, clearing enough rubble to make the park navigable again.