Eberron: The Continent of Khorvaire world illustration - Fantasy theme
Fantasy

Eberron: The Continent of Khorvaire

P
Pollution

Eberron: post-war pulp adventure, magic meets industry, dragonmarked houses, and ancient mysteries.


Author's Note: Eberron is a world of magic and innovation, where arcane energies fuel wondrous technology and ancient mysteries linger beneath a veneer of progress. Soaring towers of metal and glass pierce the clouds, elemental-powered airships crisscross the skies, and lightning rails connect bustling cities. But beneath this gleaming facade lies a world scarred by a devastating war, where dragons are worshipped as gods, sinister forces plot in the shadows, and the lines between good and evil are blurred. Explore a land of vibrant cultures and diverse races, from the goblinoid nations of the Dhakaani Empire to the elf kingdoms of Aerenal and Valenar. Unearth the secrets of lost civilizations, battle monstrous creatures born of magical experiments gone awry, and forge your own destiny in a world where magic is not just a source of power, but a tool for creation, destruction, and everything in between. Note: I figured I should publish this and let others enjoy it as well. There's a lot of room to explore. Not everything is in the exact place it should be, but they're all close enough. There are also some liberties I took with descriptions for D&D locations that didn't have anything I could find to put down. Update: I will slowly add in Eberron themed Baldur's Gate 3 characters with lore appropriate to the setting. (I made Laezel an Astral Elf as an aesthetic change, apologize to any Githyanki lovers out there, I just didn't like the AI generated Gith art for anything the game cooked up) The Origin characters are all at a Crashed Airship outside of Sharn City. Update: now that I understand mapaping better, I do plan on remaking Eberron and adding the older planes. I will be working on it from scratch so it will take some time. Regardless, I hope you enjoy playing in this world, it was the first one I made and it is lore accurate to Eberron.
Played52 times
Cloned5 times
Created
44 days ago
Last Updated
20 days ago
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Dror Gral
Dror Gral
Level 10 Hobgoblin Warlock -
Dror Gral is a charismatic hobgoblin warleader and 'Chosen Dreamer' of the Dreaming Dark, commanding a chaotic warband from the corrupted ruins of Shaarat Kol, with ambitions to awaken a powerful quori entity.
Details
RaceHobgoblin
ClassWarlock
Level10
Alignment
PronounsShe/Her
Location-6241, -1286
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A tall and imposing hobgoblin warleader with dark green skin and piercing yellow eyes. She wears a mix of ancient Dhakaani armor and tattered robes adorned with symbols of the Dreaming Dark. Her long, black hair is tied back, revealing a scarred face that speaks of countless battles. Gral wields a massive greataxe, its blade etched with runes that pulse with dark energy, and her presence is often accompanied by an unsettling aura of psychic energy.
personality
Gral is ruthless and charismatic, driven by a desire for power and the chaotic influence of the Dreaming Dark. She is a master tactician, using her warped acumen to lead her warband with an iron fist, instilling fanaticism in her followers. Her connection to the Dreaming Dark has made her increasingly unpredictable, often swayed by the alien whispers that guide her actions.
backstory
Dror Gral, a formidable hobgoblin warleader, commands a large force of goblins, hobgoblins, and corrupted orcs from the Dhakaani ruins of Shaarat Kol. Embracing the chaotic fervor of the Cult of the Dreaming Dark, she has abandoned the disciplined warfare of her ancestors. Gral is a 'Chosen Dreamer,' a conduit for the psychic influence of the Dreaming Dark, which grants her enhanced combat prowess and the ability to manipulate the minds of her followers. Her ultimate goal is to awaken a powerful quori entity trapped within the ruins, using the villagers of Gatherhold as sacrifices to fuel this dark ambition. She's currently one of the Wardens at The Great Crag Prison.
Stats
Strength
18
Dexterity
14
Constitution
16
Intelligence
12
Wisdom
15
Charisma
20
Armor Class
17
Max HP
85
Speed
30

HP

85 / 85 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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