Fantasy
Eberron: post-war pulp adventure, magic meets industry, dragonmarked houses, and ancient mysteries.
Author's Note: Eberron is a world of magic and innovation, where arcane energies fuel wondrous technology and ancient mysteries linger beneath a veneer of progress. Soaring towers of metal and glass pierce the clouds, elemental-powered airships crisscross the skies, and lightning rails connect bustling cities. But beneath this gleaming facade lies a world scarred by a devastating war, where dragons are worshipped as gods, sinister forces plot in the shadows, and the lines between good and evil are blurred.
Explore a land of vibrant cultures and diverse races, from the goblinoid nations of the Dhakaani Empire to the elf kingdoms of Aerenal and Valenar. Unearth the secrets of lost civilizations, battle monstrous creatures born of magical experiments gone awry, and forge your own destiny in a world where magic is not just a source of power, but a tool for creation, destruction, and everything in between.
Note: I figured I should publish this and let others enjoy it as well. There's a lot of room to explore. Not everything is in the exact place it should be, but they're all close enough. There are also some liberties I took with descriptions for D&D locations that didn't have anything I could find to put down.
Update: I will slowly add in Eberron themed Baldur's Gate 3 characters with lore appropriate to the setting. (I made Laezel an Astral Elf as an aesthetic change, apologize to any Githyanki lovers out there, I just didn't like the AI generated Gith art for anything the game cooked up) The Origin characters are all at a Crashed Airship outside of Sharn City.
Update: now that I understand mapaping better, I do plan on remaking Eberron and adding the older planes. I will be working on it from scratch so it will take some time. Regardless, I hope you enjoy playing in this world, it was the first one I made and it is lore accurate to Eberron.
Played | 52 times |
Cloned | 5 times |
Created | 44 days ago |
Last Updated | 20 days ago |
Visibility | Public |

Lord Ketheric Morningspire
Level 20 Elf Warlock -
A malevolent Karrnathi necromancer with a tragic connection to his half-elf daughter, driven by a dark ambition to bring about another Day of Mourning.
Details
Race | Elf |
Class | Warlock |
Level | 20 |
Alignment | |
Pronouns | He/Him |
Location | 1147, -2725 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A tall, slender elf with pale skin and long, flowing silver hair that cascades down his back. His piercing violet eyes seem to glow with an otherworldly light, and he wears dark, intricately embroidered robes adorned with symbols of death and decay. A silver amulet shaped like a skull hangs around his neck, signifying his mastery of necromancy.
personality
Cold, calculating, and utterly ruthless, Ketheric is driven by a desire for ultimate power and control. He views life as a mere tool to be manipulated, and he is willing to sacrifice anything and anyone to achieve his goals. His ambition knows no bounds, and he relishes in the chaos and destruction he can unleash.
backstory
Once a respected necromancer in Karrnath, Lord Ketheric Morningspire's insatiable ambition and thirst for power led him to conduct forbidden experiments that culminated in the catastrophic Day of Mourning. Now, he seeks to unleash a second cataclysm, one that will obliterate Khorvaire and reshape it in his dark vision. His daughter, Isobel Morningspire, a cleric of the Silver Flame, stands as a beacon of hope against his malevolence, creating a tragic rift between father and daughter.
Stats
Strength
20
Dexterity
18
Constitution
16
Intelligence
20
Wisdom
16
Charisma
20
Armor Class
15
Max HP
190
Speed
30
HP
190 / 190 HP
XP
355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook