
Post-Apocalyptic
Survive Eclipse Haven’s apocalypse: battle walkers, forge bonds, face betrayal, and build hope.
Author's Note: Welcome Note: "Welcome to Eclipse Haven—a world where survival is brutal, friendships are fragile, and betrayal waits in the shadows. Every decision you make shapes this harsh, post-apocalyptic landscape. Will you find hope or let darkness consume you?"
Atmosphere Reminder: "This isn’t just a game; it’s a test of wit, trust, and perseverance. Expect the gruesome and the unexpected at every turn. Keep your wits sharp, and remember: not all threats come from the undead."
Encouragement: "Forge bonds, build your sanctuary, and uncover the secrets lurking in the ruins. But tread carefully—every alliance carries risks, and every choice matters."
Personal Note: "Thank you for stepping into this story. I've poured passion into crafting this world, and I hope you embrace the chaos, camaraderie, and chills that await. Good luck, survivor."
Played | 1 times |
Cloned | 0 times |
Created | 22 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Grick
CR 2•Medium Monstrosity

HP Range6 - 48 (Avg: 27)
AC14
XP450
Details
Size | Medium |
Type | Monstrosity |
CR | 2 |
XP | 450 |
Languages | None |
Defenses
Armor Class | 14 |
HP Range | 6 - 48 (Avg: 27) |
Damage Vulnerabilities | None |
Damage Resistances | |
Damage Immunities | None |
Condition Immunities | None |
Actions
Beak
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Multiattack
The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
Tentacles
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.