Eldanar-Koth [WIP] world illustration - Fantasy theme
Fantasy

Eldanar-Koth [WIP]

Y
YANLEI

An AI generated RPG Campaign/Map based on a mix of Forgotten Realms and Golarion.


Author's Note: Disclaimer: This is 99% AI-generated and English is not my native language, so im sorry in case 😢 🥲 — The map is still very WIP. I think it will be playable after creating the classes, but there wont be any spells (for now, atleast). What does the number mean? Its just a reference followed by a sequence related to the answers in GPT. Just for clarity (It will be removed afterward). Whats missing: I. An actual map – Im still trying to figure out which type of map would be best for this setting (🗺️ https://mapgeeks.org/different-types-maps/ 🗺️). Im also testing some programs (🌎 https://docs.google.com/document/d/1C7smRafom0Lgonicl1tgkQam5_zeUtkQ6fCodm0jGEg/edit 🌎), but if you have any advice, it would be appreciated! II. Locations (Areas, POIs) – This is probably the hardest part, Id say. Overall, it’s still workable until my RAM starts going BRRR. I’ve divided the work into seven steps/subareas, which are: 1. Continents (Main and Subcontinents/Surrounding Lands) – [COMPLETED] 2. Continental Sections – [COMPLETED] 3. Countries (Empires/Factions) 4. Regions 5. Cities 6. Districts 7. Points of Interest/Notable Features III. Characters IV. Monsters V. Classes VI. Items VII. Spells (ehh, not really) I also need to check on the Races again. What I used: ChatGPT, Bing Image Creator, DeepAI Image Generator. Ive also started to stream the creation of the map on Twitch. If you want to check me out on how i work or just want to hmu, give me some advice, share any critique, id appreciate it, tysm for reading til here! HF 👽— https://twitch.tv/vi_yanlei_xv
Played3 times
Cloned0 times
Created
37 days ago
Last Updated
28 days ago
VisibilityPublic
Ancient Copper Dragon
CR 21Gargantuan Dragon
Ancient Copper Dragon
HP Range160 - 540 (Avg: 350)
AC21
XP33000
Details
SizeGargantuan
TypeDragon
CR21
XP33000
LanguagesCommon, Draconic
Defenses
Armor Class21
HP Range160 - 540 (Avg: 350)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage Immunities
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage.

Breath Weapons

The dragon uses one of the following breath weapons. Acid Breath. The dragon exhales acid in an 90-foot line that is 10 feet wide. Each creature in that line must make a DC 22 Dexterity saving throw, taking 63 (14d8) acid damage on a failed save, or half as much damage on a successful one. Slowing Breath. The dragon exhales gas in a 90-foot cone. Each creature in that area must succeed on a DC 22 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.

Change Shape

The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice). In a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.

Claw

Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.

Frightful Presence

Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Multiattack

The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Tail

Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service